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texture auto update

Hi, I have a problem with max 2012
after baking a normal map texture is not auto updating in viewport
reinstalling max and dropping all the settings to default does not solve the problem

96307479.jpg

can anyone help me?

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  • poopipe
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    poopipe grand marshal polycounter
    i always bake to files only (in the RTT options) - the shell material/other options are crap and never work quite as you'd expect - and have the target map assigned in another material

    2012 does seem to need a bit of a kick up the ass to get maps to reload but usually just jiggling the viewport is enough
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