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New to baking, could use some tips.

I am finally getting to baking in my learning process, only I've run into a weird problem. Whenever I bake an image, the properly-baked image appears on the model, but the actual rendered texture map does not have the baked detail. I've played around with it for the past hour, and haven't been able to get around this issue. Any help would be appreciated.

I'm using MentalRay for rendering it, and I'm using an Ambient Occlusion map for the texture. Any more information needed can be provided.

EDIT: Here is an image to describe my problem a bit better:
ZAKkn.jpg

NOTE: The red baking misses are intentional, I'm not going to be using the data baked on those pieces.

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