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What plugin do you need next for 3DS Max?

obliviboy
polycounter lvl 12
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obliviboy polycounter lvl 12
Hey guys it's Marius.

I've been working the last couple of weeks on some modifiers for 3DS Max.

The first one is a DynaMesh modifier. It is like dynamesh from zbrush.

The second one is a ShrinkWrap modifer. It takes the vertices from one mesh and projects them the other mesh based on normals or closest surface point. It can be used for re-topology, making cloth, skin sliding etc.

The last one is the TopoRelax modifier. It relaxes a mesh and it tries to keep the volume of the mesh as best as possible unlike the normal relax which shrinks the mesh.

Now please cast your vote in the pool above for which plugin to do want released first or give other suggestions for plugins in a post.

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