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Author:
Alex_Zlatovchen
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Technical Talk
Maya Script Question
davidlarock
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davidlarock
Nov 2011
Hi guys,
I came across a plugin for 3DS max that unwraps your mesh according to its UVs, so your mesh is unwrapped to a flat plane based on its UVS,
Does anyone know if anything exists for Maya?
Greatly appreciate your help
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dpaynter26
polycounter lvl 11
Nov 2011
have you looked through all the options for unwrapping in maya? you dont have to auto unwrap in fact i most of the time use the planar myself i just change the axis on which it uvs
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fatihG_
polycounter lvl 17
Nov 2011
I think you misunderstood dpaynter26. I think he is asking for a way to flatten your actual model to look like the UV's.
Try this:
http://www.creativecrash.com/maya/downloads/scripts-plugins/animation/c/flatten-model-by-uv
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Try this:
http://www.creativecrash.com/maya/downloads/scripts-plugins/animation/c/flatten-model-by-uv