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3dsmax - giving texture thickness?

polycounter lvl 8
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cdavidson polycounter lvl 8
hey guys just wondering if its possible to give a texture some thickness.. as you can see with the op map on this plane it kinda looks paper thin.

is there a way to make it look thicker in the texture process ? or should i just model it as a simpler box version of the grate.

example below.

cheers chaps.

example.jpg

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