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[UDK] SciFi Research Facility - First Post

Hello Polycounters!
This is my first post on polycount and I'm glad to join this great community. I saw so many beautiful works on this forum, it gave me a thirst to learn from you all!
so I recently felt in love with a concept from Viktor Jonsson882_realsize.jpg

and I've decided to improve my skills on hard surface work, and UDK (using directx 11 render). I'm not really familiar with sub-D modeling (I do not really have the opportunity to use this method to my work), so I expect to receive some good and technical advices at the following of this post.

so there is the first asset i'm currently working on (high rez version, this is WIP - max2012 viewport):

pillarsf.jpg

I think this first attempt will help me to get familiar with color and material setup of the scene. Then, I will put in place the volumes in UDK...but fun first! :poly142:

Thank you for any comments or criticisms! :)

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