[WIP] ArzakHey guys, I was in Paris recently and picked up Moebius's new-ish book, "L'arpenteur", which is an origin story to his legendary Arzak character. I've decided to do a new sculpt [based on this concept I did a few weeks ago]. It's mostly inspired by his more recent design, but I've changed a few things around to break-up the silhouette differently.
I started working on the mesh last night, so I hope to have some of that posted soon. Anyway, I'll be updating this thread with my progress. Thanks for looking.
Replies
@fightpunch: cool, thanks man. I enjoyed your concepts featured in the ReCap the other week.
@g2000: me too, hey when are you going to finish up your Cody?
@Maph: thanks Maph, looking to dig into something new now that I've had my post brawl break.
@Gallows: i appreciate the compliments Gallows; sometimes I get a little swept up in the stylization of the form, I might just tone down the boldness / exaggeration of the clavicle bone. Thanks.
( Moebius )
Thanks guys; I appreciate the comments and your interest in the work. I had a chunk of time this weekend to bang out some basic shapes for the hat and tunic. [no surface level detail yet] Just wanted to post what I got; hopefully the new deus ex won't completely halt my progress.
@yodude87: thanks for the support.
@Dan!: thanks dan.
@SimonT: i try to find a pose that will keep me interested throughout the modeling process and excited about the character. [while still being easy to work with] thanks man.
@FretBoard: jed, thank you sir.
@Hofsta: thanks for looking.
@Illusive: cool dude, thanks for the kind words.
@LRoy: glad you are into it LRoy.
@uncle: i aim to do the character justice.
@dang87: thanks for stopping in dang.
@Lloydy: yeah, arzak is a great design, just looking to put my spin on it.