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Author:
velja_bvath
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Technical Talk
mudbox hints
oglu
polycount lvl 666
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oglu
polycount lvl 666
Apr 2011
want to share some hidden mudbox features...
no more stretched projections...
[ame]
http://www.youtube.com/watch?v=ebPTCE0Nv4M[/ame]
new clone and blur brush behavior in 2012...
[ame]
http://www.youtube.com/watch?v=K5x_53YD0gQ[/ame]
paint across different shader/objects..
[ame]
http://www.youtube.com/watch?v=kM-oWC_QObE[/ame]
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Ace-Angel
polycounter lvl 12
Apr 2011
Didn't ZBrush already have the None-Stretched projection thingy in place with Wrapmode and Stencils respectively for Tilable sculpting/texturing?
EDIT: NVM, Mudbox kicks arse...stupid ZBrush *mumble grumble*
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EDIT: NVM, Mudbox kicks arse...stupid ZBrush *mumble grumble*