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High Poly Mech WIP

Hey guys,

This is a personal project I've been working on. I've been modelling this mech on and off for the past month. Currently, the high poly is 90% complete and i'm going to be adding more small details, panel lines and possibly damage and dings afterwards. Eventually, I want to put this in an engine so making a low poly of it is not too far off in the future.

This started primarily as a way for me to learn how to work with complex and organice shapes.

I'm not too confident on how successful I will be at translating this into low poly and I know that I might have to change some of the pieces but then again, I'd have to actually attempt it to know if i can do it or not.

I'm going to be working on this on and off depending on my schedule so I won't be able to post constant updates to this. I will try my best to update this and any help and feedback as I go on would be very appreciated.

Thanks in advance.

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