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Author:
FrankPolygon
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3D Art Showcase & Critiques
Texture Paint Work/Study
mwgrafx
polycounter lvl 18
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mwgrafx
polycounter lvl 18
Apr 2011
I just want some feedback on this character I've been working on. The textures are to blah and was wondering if anybody has any ideas on how to make these textures pop.
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BackGround.jpg
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2.jpg
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achillesian
polycounter lvl 15
Apr 2011
Try getting a nice ambient occlusion bake from xnormal. Here is a guide:
http://donaldphan.com/tutorials/xnormal/xnormal_occ.html
I've gotten pretty good results from this method.
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I've gotten pretty good results from this method.