Hello Community!
I'm trying to add BSP to a BSP ground plane. The BSP sharing the same space, but for some reason I'm losing the ground within the room. Is there a way to stop this from happening so both pieces of BSP can share the same space without losing the ground floor within the building?



Replies
then select the floor brush and right click it. Go down to the bit that says order. Click on the bit that says "to last".
http://worldofleveldesign.com/categories/udk/udk-simple-room-creation-part1-bsp-block-in.php
http://worldofleveldesign.com/categories/udk/udk-simple-room-creation-part2-bsp-brushes-workflow.php
Also ive seen Max and Maya do strange things with subtraction brushes when importing in level blockouts.