Home 3D Art Showcase & Critiques

WIP- Obese Woman : Tina

Hi Guys,

Its been a while since I poseted up some work but im currently working on creating a very overweight woman for one of my university modules. I was hoping for some feedback please as it will be really useful for furthur developing the character. Here she is!

Thanks for looking!

TinaProgSheet1.jpg

TinaFaceWIP.jpg

Replies

  • LMP
    Options
    Offline / Send Message
    LMP polycounter lvl 13
    her breasts seem awfully saggy for someone overweight, she's wearing a bra right? they should be rounder and better supported, right now they look like she's not wearing a bra.
  • makecg
    Options
    Offline / Send Message
    Cool ! I am into fat chicks
  • DDuckworth
    Options
    Offline / Send Message
    DDuckworth polycounter lvl 6
    She is really lacking any actual fat it seems, for the most part this looks like a relatively skinny woman with a lot of extra floating skin, fill out the roundness, it should never really reach back towards her skeleton that far with such large gaps between the fat rolls, typically they are right up against each other causing creases but not large gaps like you have.

    As with her face, she looks very manly, large girls still have feminine faces, which are rounded out more. Overall it still looks like it's just saggy skin, same as the body.

    Here is some back ref lol
    fat%20woman.jpg
  • RU1NOUS
    Options
    Offline / Send Message
    Thanks for the feedback guys :) Ive made some changes based on looking at somre m ore references and here are the results also been having a think about how I intend to texture her. I did a quick paint over to get an idea of how I want her to look.
    TinaProgress2.jpg

    TinaTextureTest.jpg
  • STRIKER
    Options
    Offline / Send Message
    STRIKER polycounter lvl 13
    nice start!

    the fat is looking like tinfoil to me instead of smooth rolls, i would use a brush called "formsoft" in zbrush for those nice rolls. Masking can also really help with this project for layering fat. I would be using anatomy ref also, even tho some is hard to see on a heavy person, but its there and would improve this model.

    keep going man!
  • Vailias
    Options
    Offline / Send Message
    Vailias polycounter lvl 18
    hmm.. yeah the face and neck feel really odd. LIke the weight isn't hung right.
    The double chin you've got going looks more like a prosthesis than actual fat. since you still have the gaunt to her cheeks and definition of her jaw.
    The face should sorta flow into the neck and torso if you want her that fat, and the second chin bit should also be a smoother curve.. really less bulgy would be a good direction for a lot of this sculpt.
    It feels more like an inflated muscular layout than fat buildup. The upper arms are the strongest bit.
    Hands are very masculine.. though given the face that might be the look you're going for.

    Im trying to find good ref to link for body fat pad distribution, but Im not finding what I want.. lots of fat girl porn and diet sites, but very little art reference..
  • RU1NOUS
    Options
    Offline / Send Message
    Thanks for the crits guys much appretiated, trying to find descent references has been hard tbh but I have found a few useful images out there. Spent some time yesterday trying to get the form of the fat a bit better. Also made her a bit fatter. Here is some more progress.

    Any more crits would be great please.

    TinaProgress3.jpg
  • Steve Schulze
    Options
    Offline / Send Message
    Steve Schulze polycounter lvl 18
    I seem to remember a good set of obese woman references on fineart.sk

    Here we go.
    http://www.fineart.sk/index.php?s=16&cat=19
    I'm pretty sure I had more of these, but I'm not sure where they came from.
  • af3d
    Options
    Offline / Send Message
    af3d polycounter lvl 10
  • Neo_God
    Options
    Offline / Send Message
    Neo_God polycounter lvl 18
    Everything about this is off. Am I being rude? Totally! But seriously, She looks like she is made of poorly stuffed naugahyde. Google image search SSBBW with safe search off. If you fancy really big gals your world will be opened in a sort of ways, if not... well, get ready for a gauntlet-like onslaught in regards to the research of fat.

    At any rate, look up before and after weight loss photos to get a grip on how fat clings to the human frame.
  • SpeCter
    Options
    Offline / Send Message
    SpeCter polycounter lvl 14
    It looks like shes melting away somehow
  • Mark Dygert
    Options
    Offline / Send Message
    She has a really long neck. It looks like she's been loosing weight? Normally ultra fat people are perpetually getting bigger until their heart explodes. That might sound mean but they often don't slim down its too easy for their body to store calories. Which means the fat is always stretching the skin.

    They have more in common with an water balloon than they do a Shar Pei.

    Some cellulite might be in order if you're looking for surface detail, but it looks like she's lot 200lbs or most of that is excess skin not fat.That might be what you're going for but the indent in the belly seems to be more of a sculpting error than a realistic trait of fat people.

    Her legs seem pretty athletic and not really thunder thigh-ish.

    Now I need to go scrub my mental eye... thanks for forcing me to go look at fat ref...
  • butt_sahib
    Options
    Offline / Send Message
    butt_sahib polycounter lvl 11
    that is just wrong man....
  • SpeCter
    Options
    Offline / Send Message
    SpeCter polycounter lvl 14
    Now I need to go scrub my mental eye... thanks for forcing me to go look at fat ref...

    Made my day...

    That´s going to by my signature for sure :poly142:
  • Cooljay
    Options
    Offline / Send Message
    Yeah most obese woman don't have wrinkles like that. The flow is relatively smooth for the contour of their body. Just hotspots are expanded. You might have confused that people who are fat by age appear old would have wrinkly bodies.
  • ZacD
    Options
    Offline / Send Message
    ZacD ngon master
    She looks deflated, pump some air into her.
  • RU1NOUS
    Options
    Offline / Send Message
    Hi Guys,
    Thanks for all the crits and the useful references they have been great. Have been trying to work more to photographic reference. I went back to an earlier version of the sculpt and made changes to the fat and to the double chin.

    Here is the progress so far, again any crits will be great in helping me develop this furthur.

    Thanks again.

    TinaProgress4new.jpg
  • attattattack
    Options
    Offline / Send Message
    attattattack polycounter lvl 8
    The fix make her look better. She looks too masculine now.
    Give her some curves, fat girls still have some feminine curves I think.
    The fat folds on the back are too repetitive, try to make it less repetitive by changing the frequency and sizes, also the flow.
    The achilles tendon is too thin, check some anatomy ref.
    A lot of fat seems floating and weightless like above the elbow area, and transition between kknees areas need to be fixed.
    She looks like she has boob job.

    more volume in the hair, and make the face more feminine, adjusting the jaw and cheekbone a bit. Although I've seen someone who look kinda like that lol.

    keep practicing
  • RU1NOUS
    Options
    Offline / Send Message
    Here is some more progress on Tina :)

    Been using reference from Coach Beast from Glee for the masculine facial features.

    dot-jones.jpg

    Anymore crits would be appretiated.

    tinaprogressnew.jpg

    Sorry about the dead image before, photobucket thought Tina was too explicit for them!
  • RU1NOUS
    Options
    Offline / Send Message
    Here is the progress on my sculpt for Tina. I made adjustments to her form and startted adding details.

    Thanks to everyone for the crits, they really helped develop her a bit more.

    Here she is. :)

    tinasheet1.jpg

    tinasheet2.jpg
  • ketsi_aiita_n
    Options
    Offline / Send Message
    I hate to admit that I'm looking, but she has a very pert bum.
  • RU1NOUS
    Options
    Offline / Send Message
    Hi Guys,

    Still been working on this and here are some updates on her so far. Ive got a set of textures done for her retopped her, skinned her and got her into UDK.

    Here are some updated renders of her low poly self.

    tinaretopsheet.jpg

    tinaxoliul.jpg

    tinaudk.jpg
  • StuButler
    Options
    Offline / Send Message
    StuButler polycounter lvl 9
    Feet look a bit paddle like in the UDK renders,. might be worth considering a bit more geometry in the toes.
  • Qinzhu
    Options
    Offline / Send Message
    Over all, it's a great effort that you are doing here and credit for tackling the chubbier frame. No easy task.

    I noticed that the pony tail looks smashed flat like someones gone at a piece of playdough with a hammer. If you are using Zbrush and this wasn't intentional then I think I know how to help.

    A lot of people forget that a zbrush brush is just like a sphere. The diameter of the circle that you drag over your model goes just as deep into the model as it does across it and sometimes the brush especially on a high strength setting will affect the other side of the model without you intending it to and sometimes smashes the model so flat it causes a nasty nest of triangles at the edges.

    A good way to avoid this unintentional sculpt is to select the brush option from the menu, go to "AutoMasking" and then press the "Backface Mask" button so it turns orange.

    This can also be applied to the smooth brush by pressing the shift key whilst in the menu.
Sign In or Register to comment.