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Steamtroopers Zbrush Speed sculpts and experiments.

polycounter lvl 7
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Desert-Island-Designs polycounter lvl 7
As a diversion from the final texturing of my Thompson SMG I decided to get in some Zbrush practice. To this end Ive started on a fast base mesh for a bulky generic character that Ill be taking into ZB and experimenting on. Some outputs will be Mechanical and some Organic with; I dare say some inbetween/Cyber version.

Just nice to take a break from texturing and have some fun for a while.

so Far...30 mins 3DS Max.

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C and C welcome but probably a little premature.

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