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Hardware rendering in Maya with GT430

tharle
polycounter lvl 9
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tharle polycounter lvl 9
I've just got a new GT430 card and Maya2011 won't work in Hardware Rendering Mode.

does anyone know if this is a hardware or driver issue?

also can i import my Maya vertex colours into UDK directly or do i have to repaint them?

Cheers

tharle

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