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MatchMaker in Max?

Sup guys,

i saw this video about this new(?) feature in Zbrush called MatchMaker Brush. You can use it for forming one surface to the contours of another.
1291933081.jpg

I already did similar things in max with the Bend- ,Path Deform- and FFD-modifier but this worked only on simple shapes. Is there some way or maybe a modifier in max that can bring me the same result like in the picture?

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