There's an excellent interview with Brian Mitsoda of the awesomely-named Doublebear over Rock Paper Shotgun about their upcoming zombie RPG, Dead State.
Dead State is set in Texas in the fictional town of Splendid, in the middle of nowhere. The game is predominantly rural and suburban in design, with the major cities basically forming a natural border for the map area. Because, frankly, due to the disaster, the cities aren’t where you go.
It’s a zombie purist game, concentrating on shambling brain-eaters rather than any manner of super-sprinting-zombie. Alone, they’re not really much to worry about. In large mobs, attracted by gunfire – like, for example, you may engage in when fighting other survivors for precious supplies – they’re rather more troublesome.
This is sounding pretty awesome, and it's a great interview.
http://www.rockpapershotgun.com/2010/08/25/a-blood-red-state-dead-state-revealed/
Thoughts?
Replies
I dont know zombies, havent they been done to death.
Man. I want a large-scale zombie RPG so bad. Where you actually have to make survival choices, rather than "shoot zombie in face" or "shoot zombies legs off" choices.
Excited to see more.
Same really, all the zombie stuff I've seen to date is just about killing and maiming zombies in different ways rather than actual survival. Keeping an eye on this one.