Home Collaboration & Unpaid Work

War for the Overworld looking for artists.

After recruiting programmers We realised We need more Artists.

The game places the player in control of a dungeon and he must use his workers to dig out and build a dungeon while attracting creatures who will train, feed and sleep in the players dungeon. The Creatures will then fight for the player against other players who have done the same thing. Player territory will be signified by tiles that are coloured in the players colour placed around. The tiles can be claimed by workers. Players will dig gold to pay for things like rooms and spells.

Target aim:
Free ware, Distributed under the Creative Commons Attribution-Share Alike 3.0 Unported license

Technology:
We have an open source openGL we have created (Videos below)

Talent needed:
Right now after cleaning our development team we are short quite a bit of talent, Most notabley 3D modelers to create objects and creatures and Artists to create textures for walls and dirt blocks.

Team structure:
QwentyJ - Project Leader, Story & Campaign [FONT=&quot] Sire - Characters, Gameplay and Organisation[/FONT]
Jezza - Programming
Nebster - Programming
[FONT=&quot] A New Room - Voice work [/FONT]
[FONT=&quot] Kyle - Recruitment[/FONT]
[FONT=&quot] Duke Ragereaver - Translation (Dutch)[/FONT]
[FONT=&quot] MonsterBaby - Concept art & Sound/Voice work[/FONT]
[FONT=&quot] Synesthesia - Art, Music & Sound and Gameplay[/FONT]
[FONT=&quot] Blutonium - Modelling[/FONT]

[FONT=&quot]I am Kyle, the recruiter, at times I also help with gameplay choices and work very closely with the game developers.[/FONT]



Contacts:
Skype: kkkairu
Email: kylemotherwell@hotmail.com
KeeperKlan username: kyle
You can also contact me on PolyCount.



Additional Info:
We have many pictures of concept art, models and our engine.

Concept Art:

http://www.pdportraits.co.uk/index_files/DK31.jpg
http://www.pdportraits.co.uk/index_files/DK32.jpg
http://www.pdportraits.co.uk/index_files/DK33.jpg
http://media.moddb.com/images/games/1/11/10296/Lib3x31.jpg
http://media.moddb.com/images/games/1/11/10296/Ms31.jpg
http://media.moddb.com/images/games/1/11/10296/alcove1.jpg
http://media.moddb.com/images/games/1/11/10296/lairsketch31.jpg
http://media.moddb.com/images/games/1/11/10296/trollwip1.jpg
http://media.moddb.com/cache/images/games/1/11/10296/thumb_620x2000/Lib8x51.jpg
http://www.pdportraits.co.uk/index_files/Lib3x5.jpg
http://www.pdportraits.co.uk/index_files/TreasureWall.jpg
http://media.moddb.com/images/games/1/11/10296/Libsketch11.jpg
http://media.moddb.com/images/games/1/11/10296/Randomstuff1.jpg
http://media.moddb.com/images/games/1/11/10296/Wdoors1.jpg
http://www.pdportraits.co.uk/index_files/TileDetail.jpg
[FONT=&quot]
Modelling:[/FONT]

http://i46.tinypic.com/5b5jdj.jpg
http://i50.tinypic.com/2r2ufsg.jpg
http://i46.tinypic.com/2ni1slg.jpg
http://i50.tinypic.com/2hx58pc.jpg
http://i47.tinypic.com/t4zn6d.jpg
http://i46.tinypic.com/esvt6h.jpg
http://i48.tinypic.com/90vwc7.jpg


[FONT=&quot]Engine:[/FONT]

[FONT=&quot]We have videos of our engine in action. Click the links to view. Keep in mind some of them are not as recent as others.[/FONT]

[FONT=&quot]http://www.youtube.com/user/dotted1337#p/u/5/gIgkAYjyD7g[/FONT][FONT=&quot] - Oldest Version[/FONT]

[FONT=&quot]http://www.moddb.com/games/keeper-3/videos/mining-working#imagebox[/FONT][FONT=&quot] - A more recent version, this video shows claiming and mining in its earliest stage[/FONT]

[FONT=&quot]http://www.moddb.com/games/keeper-3/videos/wfto-test-2#imagebox[/FONT][FONT=&quot] - This video is our latest, it shows some big improvements to mining.[/FONT]

Replies

  • Szark
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    Szark polycounter lvl 12
    Did you ask Gary Tonge for permission to use that concept art piece of his in your project?

    http://i34.tinypic.com/2usgy8y.jpg

    http://antifan-real.deviantart.com/gallery/#/df0s80
  • KyleMotherwell
  • KyleMotherwell
    Sorry I was unaware that our drawing was just a redone drawing of his work, I presume it was done as an example. I will take it down immediatley.

    EDIT: I have added more pictures.
  • Savior
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    Sounds an awful lot like dungeon keeper... what are you guys doing thats going to make this project unique?


    edit. your concepts have been taken exactly from dungeon keeper. While Bullfrog have dissapeared, i believe the rights to the game still belong to someone. I think it would be best to do your own work. (Unless you of course own the rights to the game, and im talking crap)

    I'd be keen to work for this project granted its a game that pays homage in its own unique way, rather than attempting to copy dungeon keeper exactly.
  • KyleMotherwell
    This is really meant to be a dungeon keeper sequel, if you don't feel easy by the fact we don't have permission to do it, then don't join.

    We plan to use assets from the original game while making our own to create something of a sequel. We have called numerous offices and they said it should be ok if no profit is involved, EA have never contacted us or any of the other dungeon keeper projects saying "Stop" so I see no reason why we should halt.
  • KyleMotherwell
    Still looking for artists.
  • Justin Meisse
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    Justin Meisse polycounter lvl 18
    Why not make this a spiritual successor? All original artwork but plays like Dungeon Keeper. Look at Torchlight.

    The cease & desist take down notice will most likely arrive late in development or after you release the game. They are usually pretty harsh requiring you to not only stop development but remove all evidence that the game existed, here's a tidbit from the Alien Quake take down notice:

    "Therefore, you are hereby ordered to remove all your Alien Quake files from your computer storage. You must also remove all references to Alien Quake from any WWW pages or internet sites you keep or maintain. All distribution of Alien Quake is illegal and you should know that the Alien Quake team are under obligation to report the name and URL of any distributor to 20th Century Fox. Please let us know if you know the URL of a distributor or potential distributor."

    this happened around 1997, people referred to it as being "FOXed" and it has happened many times since. There was a South Park quake mod that had the blessing of Matt Stone & Trey Parker but the parent company still sent a C&D to the team. Since a Dungeon Keeper MMO is in development it almost doubles your chance of getting a take down notice.
  • KyleMotherwell
    I understand what you are saying, and believe us when we say that we have taken this into great consideration. The game we wish to make will probally never change from being a dungeon keeper game, we believe its the best atmosphere for the games play style.

    We have little worries in the way of a C&D from EA as they aren't really renowned for slamming down on Fan projects, they even support some fan projects for one of their most used IP's Command and conquer.

    After being told numerous times from several employees that what we are doing should be ok, we think we got a chance, and while these words mean we don't completley have definite permission it is still something.

    On another note we have another two programmers on the team, Spliter and ballwinkle, hopefully artists will be enticed to help out with our project.
  • KyleMotherwell
  • odium
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    odium polycounter lvl 18
    Being ignorant of copyright theft is a bold strategy, Cotton. Let's see if it pays off for 'em.

    In other words, no. It wont. And the shear fact you are showing such little disregard for other peoples work is showing people not to help you.
  • KyleMotherwell
    I'm not being ignorant, I hear you all on the copyright thing, it's just we already know all this. I'm not really sure what you mean "showing little disregard for other peoples work"? Who's work, bullfrogs?

    Anyhow, We did decide to change the look of the creatures in a new way, while we will still be using the same names for the creatures, it should make it a little less "copyright infringing".
  • odium
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    odium polycounter lvl 18
    No, it wont. Thats like only stealing half of somebody elses wallet and calling it "a little less stealing". Theft is still theft.

    Just change the names, change the designs slightly, and stop being lazy. Its much better than doing a lot of work and getting it totally destroyed with no chance of change later on...
  • KyleMotherwell
    I don't know why your calling us lazy, we are making the game to look like dungeon keeper because we love dungeon keeper. We aren't trying to rip it off, we are trying to create another that adds best of both games for the community to enjoy. The games arent even modable, the first ones multiplayer does not work, and the second one strugles and has numerous design flaws. We think they deserve something better after being behind this game for soo long without things like updates, patches ect, thigns that generally keep a community alive.

    It's obvious it isint going to be rebooted, the series has been long dead, the company that made it is dead, and the company that owns the rights to it clearly doesn't give a crap. WE have tried contacting them, with several different approaches, they just don't seem to care.
  • odium
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    odium polycounter lvl 18
    Ever heard of the saying "if your not sure, don't do it"? Its quite a wise one. Just because nobody is chatting NOW doesn't mean in a few months time they will be just as quiet. Do you know how many of these things they get? A lot, trust me. How many of them are actuall worth wasting time on? Usually not many at all. Thats why they go after you when they know you pose a serious thread to company image or, more importantly, $$$.

    I know what its like to have somebody tell you to stop what you are doing, and nobody is suggesting you stop anything... Simply stop referencing Dungeon Keeper at all, but make it perfectly clear your game is being made in the spirit and style of the series. Simple as that. A few names here are there and maybe a design or two are all that needs changing to secure your RIGHT to release this. If you release this without first getting 100% confirmed proof that what you are doing will not be touched in any way shape or form, then you risk having a lot of wasted work just thrown away with a single email...

    Whatever you choose, good luck to you and I hope it goes well... But just think a bit about what you really want more.
  • KyleMotherwell
    I hear what your saying and I understand what you mean. But we are probally just going to hope for the best. If it doesn't work out, we could probally change it around about at the end.
  • Justin Meisse
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    Justin Meisse polycounter lvl 18
    It's obvious it isint going to be rebooted

    I mentioned it before but:

    EA Announce Dungeon Keeper MMO
  • KyleMotherwell
    I did say it's obvious they arent going to reboot the game. They aren't, they are creating an MMO from the assets, if you look at the game there is almost no resemblence.
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