this is the first time I take part at an art workshop on polycount. I really start to appreciate such a community and I was especially amazed by the wiki.
Anyway here some renders of my highpoly. its not a 100% replica. Despite of all the reference pictures I had a hard time or a lack of patients to model a one to one copy. Its still a wip, some parts are missing detail, some parts have uneloquent shading, but so far Ive learned quite allot about hard surface modeling and Im pretty happy with what Ive got so far.