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Author:
Johnnynapalmsc3
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Unreal Engine
The BRAWL² Tournament Challenge has been announced!
It starts May 12, and ends Sept 12. Let's see what you got!
https://polycount.com/discussion/237047/the-brawl²-tournament
where and how should i plug my gloss map?
boyluya
polycounter lvl 10
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boyluya
polycounter lvl 10
Jun 2010
Another quickie question guys. Where and how should i plug my gloss map? Thanks!
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Moosey_G
Jun 2010
I think you could plug it into "spec power" I remember someone earlier today talking about how gloss if for power and spec is for colour/intensity.
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Xoliul
polycounter lvl 16
Jun 2010
Don't plug it directly, it'll look horrible. Use it as a Lerp alpha between your lowest gloss value (black) and the highest (white). I'd suggest something like 5 and 50, but really depends on your asset. Then just plug the Lerp output in SpecPower.
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boyluya
polycounter lvl 10
Jun 2010
Thanks Laurens. Yep I tried plugging it directly to the specular power and it looked like the asset just came from a grease bath. Thanks for the info.
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SHEPEIRO
polycounter lvl 19
Jun 2010
Edit- found it like the dumbass i am
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Tom Ellis
Jun 2010
LinearInterpolate
EDIT: Also 'L + LMB Click' should work IIRC
EDIT 2: Awww you edited out your question so now I look like the dumbass!
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EDIT: Also 'L + LMB Click' should work IIRC
EDIT 2: Awww you edited out your question so now I look like the dumbass!