So I'm starting up a new project, a temple interior with an earthy/cave-like feel. It's going to be a lush environment with waterfalls running through it and a lot of ornamental details.. I have a proxy model of the whole scene, that a friend of mine is concepting over presently. Hoping to have the concept by next week, until then, I've started on a couple of tiled textures that I may or may not use.
Textures were made 100% in zBrush