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Weird triangles appearing in low poly

I model in 3ds max and have recently started modeling a Mossberg 500 shotgun. After I finished the high poly version I cloned it and started deleting unneeded edge loops and faces to get the low poly. When I finished the low poly version I was left with some of my quads having triangle silhouettes in my renderings. Any help on how I could resolve this matter would be appreciated. I have attached some pictures of my model and of the problem I talked about.


SHOTGUN2.jpg?t=1275664339

SHOTGUN3.jpg?t=1275664374

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