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grand marshal polycounter
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pior grand marshal polycounter
Hi all!

Just started a Vimeo account to put some timelapses up.
I keep them fairly small so far (800*450, but somehow they show much smaller on the Vimeo page?) but hopefully soon they'll be actual HD.

First is some retopology done in Maya with Make Live, also demoing FunkyBunnies universal toolbar :

14330114_100.jpg
http://vimeo.com/4960185

Next is a bit of a concept art hack, using the Advanced Painter script for 3DSMax to get instant feedback for character design. It looks like neon/tron stuff but the goal really is to define material boudaries and such for later more accurate modelling. It's also easier to use than 3D painting solutions since it is then possible to copy paste elements, plus there is no need to define a whole complex texture setup.

14993431_100.jpg
http://vimeo.com/5056166

I wont record audio or make them actual tutorials - it's more like over the shoulder stuff.

Also on a side note. I am using Hypercam to record stuff (to Xvid) then VirtualDub to edit out stuff and crop. But that makes it compressed two times in a row, not very good. But I don't think I can afford doing raw uncompressed video for the recording stage, it will just be too huge on disk. What else can I do? Would Fraps work well to record both 3d viewport, extra windows, and cursor motion?

Thanks!

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