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Easiest, best way to detriangulate a model?

I've got a complicated head model I need to detriangulate. What's the best way to do this? I have no knowledge of programming or scripts...

I use 3ds Max; would this work? http://www.scriptspot.com/3ds-max/scripts/detriangulate-all-editable-meshes I heard that it's not very good with more detailed models, but not sure if anyone else has some experience with it?

Thanks,

Mr. B

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