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Apple isn't playing nice

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ZacD ngon master
http://www.engadget.com/2010/04/08/apples-iphone-lockdown-apps-must-be-written-in-one-of-three-la/

Apple likes throwing its weight around, and getting into disputes with other companies.

No flash on iPad
No more google searches built into iphone, they apparently would rather use bing.

I agree that adobe probably needs to clean up and optimize flash, most of their apps are getting a little bloated, but adobe could easily stop releasing programs for OSX and apple would loose most of its artsy crowed.

And apparently steve jobs says that their wont be a stylus for the iPad, I was hoping for something pressure sensitive and I could use it as a drawing tablet/sketch book on the go, but it looks like I'll have to look else where.

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  • Gannon
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    Gannon interpolator
    wait... isn't bing a microsoft search engine? I smell shenanigans between jobs and gates
  • ZacD
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    ZacD ngon master
    rdmlegend wrote: »
    wait... isn't bing a microsoft search engine? I smell shenanigans between jobs and gates


    http://www.google.com/hostednews/afp/article/ALeqM5gjtkJVNtwSPzhsclMFUuhTqpHdsw
  • Vrav
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    Vrav polycounter lvl 11
    Let's all get Google phones!... or something. I have no idea why I made this post, as I have literally nothing to say regarding cellphones and big companies. I'm kind of waiting for Clear(wire) to produce some sort of nifty ~WiMax~ internet cellphone-esque hardware; I would get that, if it existed, probably.
  • glynnsmith
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    glynnsmith polycounter lvl 17
    Since when have apple ever played nice? :P
    ZacD wrote: »
    but adobe could easily stop releasing programs for OSX and apple would loose most of its artsy crowed.
    And Adobe would lose half their revenue.

    AFAIK, Apple don't allow flash for any of their mobile devices, so this isn't a new thing.

    As for them going with Bing. Eh. It won't affect me. I very, very rarely use Safari on my iPod :P
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    The first day I arrived to the US, I boxed up my iPhone and bought a Nexus One. But I'm a minority, Apple kids will always buy Apple... Even if Apple openly shat all over them.
    The lack of flash support is only so developers don't make flash games for the iPhone. Apple won't be able regulate the content and the distribution and they'd lose their cut from the AppStore. There's no other reason behind it.

    Flash is coming to the Droid OS soon.
  • Thegodzero
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    Thegodzero polycounter lvl 18
    Vrav wrote: »
    Let's all get Google phones!... or something. I have no idea why I made this post, as I have literally nothing to say regarding cellphones and big companies. I'm kind of waiting for Clear(wire) to produce some sort of nifty ~WiMax~ internet cellphone-esque hardware; I would get that, if it existed, probably.

    ...you mean something like the HTC EVO 4G?
    http://www.engadget.com/2010/03/23/htc-evo-4g-is-sprints-android-powered-knight-in-superphone-armo/

    Yeah my Iphone 3G is a year and a half old now and i'm eagerly looking forward to getting something new, and none Iphone. Really temped by the HTC EVO 4G.
  • monkeyboy_garth
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    monkeyboy_garth polycounter lvl 9
    ZacD wrote: »
    And apparently steve jobs says that their wont be a stylus for the iPad, I was hoping for something pressure sensitive and I could use it as a drawing tablet/sketch book on the go, but it looks like I'll have to look else where.

    Hmmm...I saw this and assumed that it is pressure sensitive...

    [ame]http://www.youtube.com/watch?v=uZ44S17mHO4[/ame]

    Either way I don't really like the idea of wearing out the end of my finger. :D
  • willy-wilson
  • AshleyTayles
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    AshleyTayles polycounter lvl 9
    Willy-wilson. Damn right. I'd take one of them any day over the shiny white crap Apple throw at people.
  • ScoobyDoofus
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    ScoobyDoofus polycounter lvl 19
    I am of the opinion that Apple has NEVER played nice. They're like the beautiful girl who's a stone-cold conniving bitch, but nobody see's it because she's so pretty and fashionable. They are the Angelina Jolie of computers. Pretty, good at what they do, but cold, evil and nasty under the crisp veneer of wealth, design & PR.

    Anti-competitive, anti-innovation (unless they're the ones making the money from it).
  • Justin Meisse
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    Justin Meisse polycounter lvl 18
    ZacD wrote: »
    I agree that adobe probably needs to clean up and optimize flash, most of their apps are getting a little bloated, but adobe could easily stop releasing programs for OSX and apple would loose most of its artsy crowed..

    I'm sure Adobe remembers the follies of Quark:

    "The release of QuarkXPress version 5 in 2002 led to a conflict with Apple's user base, as Quark did not support Mac OS X, while InDesign 2.0, launched in the same week, did. At the same time the Quark CEO Fred Ebrahimi exclaimed that "the Macintosh platform is shrinking," and suggested that anyone dissatisfied with Quark's Mac commitment should "switch to something else"

    They did, they switched to Indesign
  • Mark Dygert
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    The first day I arrived to the US, I boxed up my iPhone and bought a Nexus One. But I'm a minority, Apple kids will always buy Apple... Even if Apple openly shat all over them.
    Maybe I'm in the minority here too but I don't think Apple has an iron grip on its iphone/pad users like it thinks. The cry for multitasking was pretty loud. The anger over AT&T's network blowing ass was across the board.

    Apple is in an awkward position of no longer wooing customers, but maintaining their user based and catering to eclectic, erratic needs.

    People are finally reaching the limits of the devices and wanting more. The only thing keeping them in check are long term contracts and fear that whatever else is out there is more technical and hard to use. Along with the fear they won't have access to all the apps and tunes they've bought from apple.

    Droid marketing fails to attract apple users because it scares the shit out of them, good job verizon. Way to pick a partner google...
    [ame]http://www.youtube.com/watch?v=X9P_KAyOlZw[/ame]
    - A good chunk of the apple user base I've come in contact with are people who are mostly technophobes. They embrace apple technology because of peer pressure and that apple makes the learning process easy by stripping out features. They want simple, they want friendly, they want non threatening devices...
    - The warning lights the slight warning siren, the hissing of the door, the fast robot movements, it's threatening.
    - These weird robot machines are going to find you "human" and force you to re-download music you bought on itunes! YES you will need a huge secret chamber and a million dollar robot arm just to use this phone, people aren't allowed to touch it, they just screw it up...

    OMG did HAL and the Eye of Saruman get busy and have a devil child that invades phones!? Is this phone going to spam farm porn to my work computer if I don't carry out its evil bidding?
    droiderisbogo_100216.jpghttp://www.verizonwireless.com/b2c/promo/splash/ewp?v=13&cmp=KNC-PaidSearch

    These commercials are the ambassadors to whats out there besides apple. At least these are the alternatives that are being displayed prominently in my area. Maybe other carriers are taking a different approach but I think this is a stupid move.

    When the world seems chaotic and crazy people want simple and relaxing.
    When the world seems boring and hum drum people want techno and detailed. Learn to spot the trends and plug into the bigger picture idiots... or I'm going to be stuck with apples crap for the rest of my life.
  • EarthQuake
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    multitask lololololapple
  • ZacD
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    ZacD ngon master
    I'm sure Adobe remembers the follies of Quark:

    "The release of QuarkXPress version 5 in 2002 led to a conflict with Apple's user base, as Quark did not support Mac OS X, while InDesign 2.0, launched in the same week, did. At the same time the Quark CEO Fred Ebrahimi exclaimed that "the Macintosh platform is shrinking," and suggested that anyone dissatisfied with Quark's Mac commitment should "switch to something else"

    They did, they switched to Indesign

    They probably could delay the launch of it until its been out for PC for a while with out hurting sales.
  • leslievdb
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    leslievdb polycounter lvl 15
    I'm sure Adobe remembers the follies of Quark:

    "The release of QuarkXPress version 5 in 2002 led to a conflict with Apple's user base, as Quark did not support Mac OS X, while InDesign 2.0, launched in the same week, did. At the same time the Quark CEO Fred Ebrahimi exclaimed that "the Macintosh platform is shrinking," and suggested that anyone dissatisfied with Quark's Mac commitment should "switch to something else"

    They did, they switched to Indesign


    maybe quarkxpress being a shitty program had to do something with it as well :)
  • Pseudo
  • pior
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    pior grand marshal polycounter
    To whoever is tempted to get the ipad for alias sketchbook shown above : Just get a Pogo stylus for your iphone or touch and try it out for yourself. I know that some have been doing great stuff with this combo, but honestly, the sponge feel of the stylus completely blows and its not at all what its marketed to be...

    However! I am pretty sure it is possible to build a hacky one working much better, with a proper conductive material, and water.
  • eld
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    eld polycounter lvl 18
    Except the way the touchscreen works on the ipad and ipod it might not have the resolution to work with less than a crayon sized stylus.


    anyone know the touch resolution and workings of the ipad screen?
  • snemmy
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    snemmy polycounter lvl 18
    Make your own iPad stylus:
    http://blog.makezine.com/archive/2010/04/diy_soft_iphone_and_ipad_stylus.html

    What's this about re-downloading songs from iTunes? They've been DRM free for quite a while.

    iPhone and iPad have always had multitasking.. just not 3rd party multitasking.

    No Flash.. okay, but imagine the BLOAT that would come from unleashing Flash on the AppStore. It would be 100x worse to find a decent game or app. It would be a deluge of trash from noobs looking to cash in that would drown out legitimate developers. But really a lot of people I see throwing around 'closed system' or 'fascist' and other hilarious terms are doing it for argument's sake, never once touching a piece of code or iPhone game development, wanting only to harp on Apple because of some yuppies from college.

    From what I've read, even Apple is frustrated with AT&T over their iPhone service, and now we see AT&T is spending millions to re-brand itself instead of fixing its network.... hrmm.. yeah..
    I might switch carriers were AT&T not the only choice for service in East KY. Everything else is spottier and/or piggybacks AT&T towers anyway.

    Even though I love my iMac and want an iPad, for artists the MS Courier will definitely be a much better choice, as well as Cintiq. It's a completely different device market for the iPad, especially first generation iPads.
  • pior
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    pior grand marshal polycounter
    Snemmy I dont think the point would be to have flash apps downloaded from the app store...

    The way i see it is, if ipod/pads/phones allowed flash, the only thing one would have to do is bookmark the webpages were the flash games are located and just go there to play from the browser (ad based business model). That would mean no need for the app store at all. And thats what Apple does not want.

    BTW I went to the physical store today to try out Sketchbook pro on the pad with a stylus, it's not installed by default hence I was told 'oh yeah just login with your itunes password and feel free to download it', fuckers, cant they have a store account! The emo douche with greasy hair in a blue Tshirt told me to 'just trust the reviews', hahahaha way to make a sale bro!
  • ElysiumGX
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    ElysiumGX polycounter lvl 18
    apple have a severe problem with keeping their products and accessories compatible with each other. no thanks. they had a good head start, but now it's time for the others to play ball. better competition means better prices. yay!
  • Thegodzero
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    Thegodzero polycounter lvl 18
    "oh yeah just login with your itunes password and feel free to download it"

    ^ LOL! uhhh yeah, i want to try before i buy, not buy to try. The best part is that you would be buying them the app. By doing so also opening yourself up to having people use your account to buy more stuff at the store. WIN!

    I want a higher res screen, the ability to expand the storage as i see fit, and to have the whole web open for me to use. I don't want a hulu app, i just want to use hulu.
  • yiannisk
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    yiannisk polycounter lvl 14
    bing is probably a better way to search than google.

    I am using it a lot. Ofc most people follow trends and just because it is from microsoft "the evil empire" people support the other "evil empire" in the making :)

    it is as simple and it brings certain topics in a way that is very intuitive. In fact i have found bing to bring more relevant results than google! and it is more friendly and classy, just google somehow manages to voluntarily get stuffed down our throat for some reason.

    i.e. you are looking for an actor,you find his info page they mention his father's name.. the name is active and you can click it to find information about his father. or click on the year he was born to see what other events took place in the world that year or a gallery exibition and a painting he bought, you click on the name of the painting and you can see an image of it..and so on and so forth.

    Google might be good, but that doesn't mean that there won't be something better one day. As long as we are open to see it coming and support it the right time. altavista was awesome, until yahoo became the best once, until google came.. and so on and so forth.

    It's not necessarily bad that apple supports a different technology and it's not necessarily good that google is trying to create a google ghetto online with apps and devices and their own network to lock us in.

    btw sketchbook pro runs on every tablet (it was designed for tablets in the first place) which probably offer a lot more than ipad.

    If you already own one then it would be a nice thing to have.
  • TomDunne
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    TomDunne polycounter lvl 18
    Enabling Flash for the web on an iPhone/iPad is pretty much an impossible task, because so much Flash content is dependent on having an actual cursor. A website or app that uses simple rollover states to initiate interaction won't work on a touchscreen because they can't detect when your finger wants to engage the rollover action instead of the click action. Think about anything with a rollover-based dropdown menu - you'd never be able to get the menu to expand on an iPad, because you have no way of rolling a cursor over the Flash element.
  • beartraps
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    beartraps polycounter lvl 8
    Thegodzero wrote: »
    ...you mean something like the HTC EVO 4G?
    http://www.engadget.com/2010/03/23/htc-evo-4g-is-sprints-android-powered-knight-in-superphone-armo/

    Yeah my Iphone 3G is a year and a half old now and i'm eagerly looking forward to getting something new, and none Iphone. Really temped by the HTC EVO 4G.

    HDMI out ftw. This phone looks pretty damn sweet.

    Courier looks pretty cool but hopefully it can function as well as they advertise it to. I wish Wacom teamed up with a hardware developer to release a Wacom tablet/netbook... oh how I wish...
  • Autocon
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    Autocon polycounter lvl 15
    Who cares anyway? The ipad is just a really dumb big ipod.
  • eld
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    eld polycounter lvl 18
    TomDunne wrote: »
    Enabling Flash for the web on an iPhone/iPad is pretty much an impossible task, because so much Flash content is dependent on having an actual cursor. A website or app that uses simple rollover states to initiate interaction won't work on a touchscreen because they can't detect when your finger wants to engage the rollover action instead of the click action. Think about anything with a rollover-based dropdown menu - you'd never be able to get the menu to expand on an iPad, because you have no way of rolling a cursor over the Flash element.

    Don't go there, that's the worst excuse ever, and it just feeds the whole apple excuse.
    Millions of people have recoded their pages to work more easily on portable devices, and they'd do the same with flash pages.

    Apple doesn't want to have the competition or something that could potentially give users the free flash alternatives to the cheap games on appstore.

    Actionscript is really flexible and versatile and it is a big internet standard these days, flash is stuff beyond hover-over interfaces and penis filled flashmovies.
  • Tom Ellis
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    Just read a bit further into this and it really sucks.

    I've been an Apple fan(boy) for some years now, prior to the PC I just bought/built last month, my home computers have been Macs for certainly the last 3 or 4 at least and I still think you get top end hardware and a solid OS (for a premium, which I agree is just unnecessary additional expense) but I'm not liking their attitude at all recently.

    This article details some pretty disappointing facts:

    http://arstechnica.com/apple/news/2010/04/apple-takes-aim-at-adobe-or-android.ars

    So no more Unity? I honestly thought we'd see Apple's grasp and 'lockdown' loosen slightly as the App Store phenomenon grew. I mean, originally they said there'd be no 3rd party dev allowed at all. It seems quite the opposite though, their 'Yeah sure you can play at our house, but only with our toys' attitude is just too selfish I think.

    Having never developed for iPhone, or even read too much into the dev community, I can't say how this will affect it, but it doesn't look nice.
  • TomDunne
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    TomDunne polycounter lvl 18
    eld wrote: »
    Don't go there, that's the worst excuse ever, and it just feeds the whole apple excuse.
    Millions of people have recoded their pages to work more easily on portable devices, and they'd do the same with flash pages.

    Apple doesn't want to have the competition or something that could potentially give users the free flash alternatives to the cheap games on appstore.

    Actionscript is really flexible and versatile and it is a big internet standard these days, flash is stuff beyond hover-over interfaces and penis filled flashmovies.

    Millions of people would not recode their Flash apps simply to accomodate the iPad.

    First, consider the cost/benefit perspective. Rebuilding an HTML page so it works on a new or different browser is a necessity, as *everyone* uses browsers. What percentage of web users are on iPads, though? Is your company going to spend money to redevelop an established site or app so whatever minuscule percentage of browsers? My clients aren't always even willing to revisit Flash apps to ensure accessibility, and there are far more hearing- and sight-impaired users than iPad/iPhone owners.

    Second, editing HTML is easy. Even ten years later, it's no trouble for a new developer to open a file and make changes. Flash is not nearly as simple. For the most part, clients are simply provided the .swfs for deployment. If the original studio or developer is unavailable, can't be located, won't take the job, whatever, you're stuck. Trying to decompile a swf, track down relevant fonts and and related assets in order to republish a rollover-free version... again, no one is going to jump through those hoops just to service the mobile Apple user base.

    I know that Actionscript is flexible and an industry standard. I'm a Flash developer for a media firm that earns tens of millions a year in interactive media - I've literally got Flash open right now, updating the website for Bounty paper towels. It has rollover states in the navigation. Almost every single thing I touch at work includes some rollover functionality. That's also an industry standard, whether it's a game, a website, a rich media banner, etc. We got a pair of iPads in on Monday (primarily for Unity development) and the unanimous opinion of the interactive department is that there's no way we could possibly retrofit all our own work over the last four years to work on one.

    Flash is generally built assuming the presence of a mouse. You can build without it, but no one does, not in the dozen years Flash has been on the web. It's just isn't going to work well on a touch system, whether Apple's responsive to it or not.
  • TomDunne
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    TomDunne polycounter lvl 18
    Just read a bit further into this and it really sucks.

    I've been an Apple fan(boy) for some years now, prior to the PC I just bought/built last month, my home computers have been Macs for certainly the last 3 or 4 at least and I still think you get top end hardware and a solid OS (for a premium, which I agree is just unnecessary additional expense) but I'm not liking their attitude at all recently.

    This article details some pretty disappointing facts:

    http://arstechnica.com/apple/news/2010/04/apple-takes-aim-at-adobe-or-android.ars

    So no more Unity? I honestly thought we'd see Apple's grasp and 'lockdown' loosen slightly as the App Store phenomenon grew. I mean, originally they said there'd be no 3rd party dev allowed at all. It seems quite the opposite though, their 'Yeah sure you can play at our house, but only with our toys' attitude is just too selfish I think.

    Having never developed for iPhone, or even read too much into the dev community, I can't say how this will affect it, but it doesn't look nice.

    The Unity guys think things will be fine. They make a good point that Unity is incorporated in so many apps that Apple would really be hurting themselves if they banned it going forward. Here's their POV:

    http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/
  • rumblesushi
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    ZacD wrote: »
    http://www.engadget.com/2010/04/08/apples-iphone-lockdown-apps-must-be-written-in-one-of-three-la/

    Apple likes throwing its weight around, and getting into disputes with other companies.

    No flash on iPad
    No more google searches built into iphone, they apparently would rather use bing.

    I agree that adobe probably needs to clean up and optimize flash, most of their apps are getting a little bloated, but adobe could easily stop releasing programs for OSX and apple would loose most of its artsy crowed.

    And apparently steve jobs says that their wont be a stylus for the iPad, I was hoping for something pressure sensitive and I could use it as a drawing tablet/sketch book on the go, but it looks like I'll have to look else where.

    I agree but what does that have to do with the Flash Player from the end user's perspective though?
  • rumblesushi
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    I am of the opinion that Apple has NEVER played nice. They're like the beautiful girl who's a stone-cold conniving bitch, but nobody see's it because she's so pretty and fashionable. They are the Angelina Jolie of computers. Pretty, good at what they do, but cold, evil and nasty under the crisp veneer of wealth, design & PR.

    Anti-competitive, anti-innovation (unless they're the ones making the money from it).

    Totally agree.

    Why MS have such a horrendous rep, and are seen as pure evil etc, and Apple are generally seen in a far less negative light is frankly bizarre.

    Also, pior is obviously right in why apple doesn't want flash on their movile devices. That would open the door to an interwebs full of ad based games, apps etc, which would have a big effect on the app store revenue.
  • eld
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    eld polycounter lvl 18
    TomDunne wrote: »
    Millions of people would not recode their Flash apps simply to accomodate the iPad.

    First, consider the cost/benefit perspective. Rebuilding an HTML page so it works on a new or different browser is a necessity, as *everyone* uses browsers. What percentage of web users are on iPads, though? Is your company going to spend money to redevelop an established site or app so whatever minuscule percentage of browsers? My clients aren't always even willing to revisit Flash apps to ensure accessibility, and there are far more hearing- and sight-impaired users than iPad/iPhone owners.

    Second, editing HTML is easy. Even ten years later, it's no trouble for a new developer to open a file and make changes. Flash is not nearly as simple. For the most part, clients are simply provided the .swfs for deployment. If the original studio or developer is unavailable, can't be located, won't take the job, whatever, you're stuck. Trying to decompile a swf, track down relevant fonts and and related assets in order to republish a rollover-free version... again, no one is going to jump through those hoops just to service the mobile Apple user base.

    I know that Actionscript is flexible and an industry standard. I'm a Flash developer for a media firm that earns tens of millions a year in interactive media - I've literally got Flash open right now, updating the website for Bounty paper towels. It has rollover states in the navigation. Almost every single thing I touch at work includes some rollover functionality. That's also an industry standard, whether it's a game, a website, a rich media banner, etc. We got a pair of iPads in on Monday (primarily for Unity development) and the unanimous opinion of the interactive department is that there's no way we could possibly retrofit all our own work over the last four years to work on one.

    Flash is generally built assuming the presence of a mouse. You can build without it, but no one does, not in the dozen years Flash has been on the web. It's just isn't going to work well on a touch system, whether Apple's responsive to it or not.

    People design pages to make use of a mouseover function, but it is in no part of a requirement of using actionscript for whatever you're doing,

    We might aswell remove all of javascript from the safari browser, since some pages might be using a javascript variant of mouseover.

    if your clients doesn't wish to redesign their flashpage to work out on the iphone or ipad, then they could just have a nice "this page doesn't work on iphone/ipad", just as it does now.

    The only thing that stands between me and robot unicorn attack on my ipod touch is a dumb justification of a completely different (apple wants money) reason, since there is nothing in that game, or is there anything in actionscript that REQUIRES a mouseover function to be used in the application made, it is just something that pages can use, and as it is now people can't watch those pages anyway.


    flash would be all kinds of awesome on these platforms, but apple knows what that would mean to the appstore, that is the reality.
  • oXYnary
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    oXYnary polycounter lvl 18
    I don't understand. Couldn't they just make a mouse emulator on the screen? That follows your finger movement on the page; you tap it to activate. Sure, this wont for some flash games (especially since would block the view). But for the most part, should allow basic flash workable on most pages.
  • TomDunne
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    TomDunne polycounter lvl 18
    eld wrote: »
    People design pages to make use of a mouseover function, but it is in no part of a requirement of using actionscript for whatever you're doing,

    We might aswell remove all of javascript from the safari browser, since some pages might be using a javascript variant of mouseover.

    if your clients doesn't wish to redesign their flashpage to work out on the iphone or ipad, then they could just have a nice "this page doesn't work on iphone/ipad", just as it does now.

    The only thing that stands between me and robot unicorn attack on my ipod touch is a dumb justification of a completely different (apple wants money) reason, since there is nothing in that game, or is there anything in actionscript that REQUIRES a mouseover function to be used in the application made, it is just something that pages can use, and as it is now people can't watch those pages anyway.


    flash would be all kinds of awesome on these platforms, but apple knows what that would mean to the appstore, that is the reality.

    I didn't say that Apple refused to support Flash because of issues like rollover functionality, I just said that Flash, as currently deployed in millions of locations on the web, wouldn't work well on Apple's products. They're obviously resisting Flash in order to protect their own interests.
  • willy-wilson
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    willy-wilson polycounter lvl 8
    well no more unity for iphone mean's i wont be buying a 2nd computer as a mac now.
  • Richard Kain
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    Richard Kain polycounter lvl 18
    The "problem," if you can call it that, doesn't lie with the mouse or lack thereof. Even though most flash movies assume the presence of a mouse, flash buttons could be selected quite easily using a touchscreen interface. Adapting mouse applications for use on touch screens is much easier than converting controller-focused applications for a touch interface.

    No, the sticking point at the moment is the "security" of the Flash player. The flash player as it is realized on most platforms allows the developer all sorts of tricks for accessing remote content. Apple claims that having a flash player on the iPhone or iPad would introduce a security liability for those devices. Of course, this hasn't bothered any of the other mobile devices that DO support flash, so it is still a pretty weak argument.
  • TomDunne
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    TomDunne polycounter lvl 18
    oXYnary wrote: »
    I don't understand. Couldn't they just make a mouse emulator on the screen? That follows your finger movement on the page; you tap it to activate. Sure, this wont for some flash games (especially since would block the view). But for the most part, should allow basic flash workable on most pages.

    You mean like using your index finger to trace around as the mouse and use a second finger to click? That's one possible option. The problems there are that it would require a different method of interacting with the iPhone/iPad than Apple intended, and they're not going to embrace anything that makes the experience more complex. Think of an app inside a web page - if you trace your finger inside the app, it moves a cursor, but as soon as your finger crosses the border of the app, you're scrolling the whole web page up or down. That's just not workable, even if an emulator could be built to detect Flash apps with incompatible design.

    Here's a good POV from another interactive designer on the problem and flaws with various solutions: http://www.roughlydrafted.com/2010/02/20/an-adobe-flash-developer-on-why-the-ipad-cant-use-flash/

    His perspective (which I share) seems to be the consensus among Flash devs in the industry - we'd love to have it on the iPad, but it just won't work.
  • rooster
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    rooster mod
    apple aren't dummies, they could figure out a way to work it if they wanted to. Agreed with the folks saying its all about the app store. Who needs it when you can hop on newgrounds or wherever else and play hundreds of games for free
  • rumblesushi
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    Tom - you're thinking in terms of websites.

    Game development is a HUGE part of Flash, and mouse rollovers aren't exactly an integral part of most Flash games.

    Video is also a huge part of what Flash is used for.

    And even in terms of websites, the actual navigation is almost always done by clicking, which would mean that the core functionality of the site would be in tact for a touch screen device, unless you relied on most info being displayed soley by rollovers, but that would be bad design anyway.

    Lots of HTML sites have rollovers too, whether it's a rollover effect or a pop up menu spawned from a rollover, it's no different.
  • rumblesushi
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    rooster wrote: »
    apple aren't dummies, they could figure out a way to work it if they wanted to. Agreed with the folks saying its all about the app store. Who needs it when you can hop on newgrounds or wherever else and play hundreds of games for free

    Yep, that's basically it.
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    I think TomDunne works for apple.

    But seriously, using the excuse of the hover over buttons doesn't hold water. I'd rather have 70% (it could be more, it could be less... It could only be 10%) of my Flash content working and available to me on these apple devices than having no access at all.
    If for whatever reason, the Flash content on the site is unplayable/unviewable then it would be no different to what it is now.

    But for me, it goes much deeper than just Flash support. It's just that to use and maintain your Apple hardware, you HAVE to use only Apple's first party software. Unless of course you hack your device, which is a pain in the ass on a PC... But only a one click process on a Mac. Figures.
  • rube
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    rube polycounter lvl 17
    I haven't read all the replies, so this may have been mentioned already but one big issue with this has nothing to do with being able to browse flash website... CS5 would have allowed flash devs to compile their flash app into an iphone app. Now apple is saying that they can't even do that.
  • rumblesushi
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    I think TomDunne works for apple.

    But seriously, using the excuse of the hover over buttons doesn't hold water. I'd rather have 70% (it could be more, it could be less... It could only be 10%) of my Flash content working and available to me on these apple devices than having no access at all.
    If for whatever reason, the Flash content on the site is unplayable/unviewable then it would be no different to what it is now.

    But for me, it goes much deeper than just Flash support. It's just that to use and maintain your Apple hardware, you HAVE to use only Apple's first party software. Unless of course you hack your device, which is a pain in the ass on a PC... But only a one click process on a Mac. Figures.

    My thoughts exactly.

    Even if some Flash apps didn't work, or the functionality was compromised in some way, it would still be better than nothing, and there are MANY that would work perfectly.

    Plus you best believe Flash devs would subsequently take into account iPhone/iPad viewers, myself included, and offer a different control scheme tailored to touch screens. You could do it automatically using system.capabilities, and detecting the user's screens size, to decipher if they were on a mobile device, then activate a prompt asking if they'd like to switch to a custom control method etc.

    But it's pretty simple why they are doing this as pior suggested, people buying apps and games from the app store = better for apple than people getting them for free online.
  • glynnsmith
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    glynnsmith polycounter lvl 17
    Isn't Flixel, the thing that the massive indie iPhone game Canabalt was made with, Flash based?
  • rumblesushi
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    Glynn - Flixel is just a Flash API for making games. If that game was made with Flixel, that means it was originally created/prototyped in Flash/AS3, then just ported to Objective C for the iPhone.
  • glynnsmith
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    glynnsmith polycounter lvl 17
    Glynn - Flixel is just a Flash API for making games. If that game was made with Flixel, that means it was originally created/prototyped in Flash/AS3, then just ported to Objective C for the iPhone.
    My point, with my last post is a lot of people here are complaining, as well as straight up hating, on apple because there's no flash support. It reads like it's a major dealbreaker for a lot of people. But it seems that there are ways to get Flash to run, if it's ported to another format/language. I mean, there IS a way to do it, because Canabalt is a flash game, and it's available for the iPhone/Pod/Pad.

    Should some of the blame be pointed at devs for not porting? Or is that not the issue here at all? :P Are people only pissed off because apple are denying them free internet shit on their mobile devices?

    If you really take issue with the way apple, a business, choose to restrict their product line, surely the thing to do is just to not subscribe to their product line, and to not buy their devices?

    Protest with your wallets - Buy google phones or HP/MS tablets.
  • pior
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    pior grand marshal polycounter
    Are people only pissed off because apple are denying them free internet shit on their mobile devices?

    Yes
  • rooster
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    what's wrong with that :)
    'here's the internet on your phone, except some bits of the internet we don't want you to have'
    lame!
  • glynnsmith
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    glynnsmith polycounter lvl 17
    ;)

    *EDIT* Haha. I'm not saying there's anything wrong with it. Just that the situation is solved rather easily - Don't buy any of the evil bloodsucking corporation's products. Stick it to the man, and go google. Or MS or HP. Or whatever.
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