Heya got some work here I finished recently for the eclipse mod,
models are by Ron richards, I did the uvs, tweaking to the lowpolys and textures and lods and the bakes.
All
@1024, handpainted.
Kimono already pointed out some stuff about the handpainted nature of the textures (and he's right) so I guess I need to incorporate photo sources for my material definitions
![:/ :/](https://polycount.com/plugins/emojiextender/emoji/twitter/confused.png)
So please critique the shit out of this, I need to improve
![:3 :3](https://polycount.com/plugins/emojiextender/emoji/twitter/blush.png)
.
thanks, back to work.
![platformpresenation.jpg](http://i193.photobucket.com/albums/z106/SoullanceHAL/platformpresenation.jpg)
![windowpresentation.jpg](http://i193.photobucket.com/albums/z106/SoullanceHAL/windowpresentation.jpg)
![pillarpresentation.jpg](http://i193.photobucket.com/albums/z106/SoullanceHAL/pillarpresentation.jpg)
Replies
The color layer is a little soft, but you've already mentioned that.
Keep it up!
here are the flats:
Pillar:
Platform
window
OrganizedChaos:
Yeah, kinda working on that issue... still got a lot for practice to do though. thx ^^
Harry: hmmm for which parts specifically on the meshes? that would help me alot