http://news.softpedia.com/news/NVIDIA-Reveals-Official-Fermi-Launch-Date-135727.shtml
I know a lot of people (incuding myself) are waiting for these before buying/upgrading their PC.
I don't really follow PC tech enough to know this, but anyone have any ideas on what price range these are likely to fall into? Looking at the current price of the GTX295, it may be over my budget anyway and I might just upgrade now.
Also, I read that DX11 will run on some of NVidias current cards, is this correct?
Replies
I think to be honest I'm just gonna go with like a GTX260 for now and upgrade after the DX11 cards have been out for a while. I've been holding off upgrading my whole rig for so long and the constant warnings I've been getting recently of 'Your Windows 7 will expire in x days' (yes I'm still running the RC) mean I gotta do something soon. May as well save a bit with an OEM copy of 7 if I buy a new setup.
Also, $600 is more than likely gonna translate to about £599.99 GBP which is way outta my price range for a GPU when I'm buying a whole setup.
Thanks again.
my friend, a graphics programmer, told me tesselation could be done on dx10 cards as well. it's not really a new feature
- the DVD thing...
Check out a ATI 5770, i think it is cheaper, faster and uses less power than a 260. I'm a big nvidia guy myself, but these 5770's look really tempting.
http://www.semiaccurate.com/2010/02/17/nvidias-fermigtx480-broken-and-unfixable/
So even beyond the "wait for DX11 to mature" argument, it might be better to hold off anyways, since it sounds like they're going to be expensive, bulky and hot. Since they're trying to get a lot of workstation stuff in the card, I will still be watching for it, but I think when it comes time to upgrade in the next few months, I'll just go with a 295.
Charlie, the author, is known for pulling "facts" out of his arse, its been shown and proved in many earlier articles from him.
90% of the people from the anandtech video forums never takes his articles seriously. I suggest you do too. Wait for its release, which im guessing will be a hard launch, then read reviews from unbiased websites.
There's no smoke without fire, Nvidia havent come out with anything to refute or make you disbelieve that guy charlie, and his information is very detailed and tech oriented, he's went to a lot of effort to make up alot of rubbish if thats what it is.
I'm betting hardly anyone will be able to get one and they will be very expensive.
Yeah, ive heard that about the site. Ive never really read anything from there before, but Techreview said some things about his article, and they didnt seem to think he was too far off. And anandtech seems to hint at it a lot, with statements scattered through other articles, like this one from an article on the RV870.
Of course, like I said, I'll wait and see. I would like nothing better to be surprised.
http://www.guru3d.com/article/nvidia-geforce-470-480/
Also think about which games are using DX11, do you really need it? its great if the hardware is supporting it, but what software is actually taking advantage of it? And by the time DX11 is all around these cards will be worth maybe 150 bux tops and you'll want to upgrade again. I don't know i'm still using 8800gtx, which was like THE BOMB when it came out, but now its horribly outdated yet i still find it runs everything just fine i can run pretty much every recent game at high-max setting.
I agree with the "buy a 200 series card once the prices drop" mentality. It'll be a small fraction of the price and last you a long time.
Also, tesselation has been promised since DX8 cards came out... and probably even before that. I won't complain if it's finally used this time, but don't hold your breath for it to actually be a big deal. Polygon counts are not nearly as important as they used to be, anyways. It's all in the shaders and lighting systems, now.
I've got one of those and they rock. Cheap and plenty of power packed into them Unless you're running at crazy >2k resolutions I don't really see any need for anything more.
Lifetime warranties ftw.
it is done with a geometry shader , (instanced tesselation)
I got a 5850 my self and its been ages i have been that content with an new graphicscards, its very fast and ATI really pulled it self together with there recent drivers, works very well. (Saying this as longtime nVidia follower)
Also the new "DX11" tesselation is not the same as the stuff older ATI cards already had, way faster and more effcient.
Im also very very hooked about OIT (Order Independant Transparency) never again transparency sorting errors, at full alpha even and you can overlap tons of transparent stuff without makeing the card choke.
I question this. All the tessellation demos in the directx sdk all switch to reference mode on my laptop. My laptop is running a geforce 240m, which is a dx10.1 card.
I would love to see proof of directx 10 cards running the dx11 tessellation demos in hardware. So far I have seen nothing.
Edit: found this in the directx sdk talking about the AdaptiveTessellationCS40 sample