Been lurking for a while and decided to post!
Working a new game with a couple of co-workers and a friends, but we need art assets. 8 basic character models (think TF2 style).
What do you guys recommend? US based companies? Out of country companies? Individual freelancers? I'm looking to get opinions from people who have experience with outsourced art.
Thanks!
Replies
If you're in a rush... well, that sucks
When you do choose a person make sure that they understand every aspect of the brief. You will need to negotiate costs for any changes or decide that you make amendments in house.
for more helpful information on outsourcing and the like you can also visit www.thejonjones.com
good stuff here, and if you have questions he will be happy to answer them (i'm sure).
As an indie developer, I would assume that you would want an artist or two within easy communication. It can be difficult to get this, I think, dealing with bigger companies (especially those over seas, unless you're from 'over there') as there will be a lot of management that you need to filter through. Any experience I've had working with indie companies, such as Garage Games, they really seemed to value to direct contact / one on one sort of deal.
Good luck, if you have any other questions I'd be happy to help out!
Gav