Hi All,
I've a material setup which I haven't made my self, but
i would like to build in AO node. The problem is that I don't
realy know how to connect AO node (outlined in green)
The node starts from the Diffuse_base
and then splits up with a Texture_A and A_dirt_on/off which
can be controlled secondly there are parameters for adjusting the
texture coordinates.
The only part I would like build in is an AO part so I that have the option to overlay ao texture in combination with a tilling texture.
Does anybody know how to add this? As I have no more IF slots to
connect my AO.
Thanks, advanced
Replies
Thanks for replying.
Can you perhaps show me ? (attachement jpg? I only don't understand the last bit you mention "Multiply your AO Param by the final diffuse input"