@ Samfisher84: Thanks for your interest. Right now, we are around 20 individuals working on the project, including a few Polycounters. I hope you enjoyed the announcement trailer and the screenshots
Yeah the temple entrance is looking great. The combat seems like it could be really interesting. It looks like there's a pretty big disparity between the art quality and style though which is a bit of a turnoff to me.
Wow. I just watched the trailer and was it good. I'm super curious as to how this will work. Is it in first person? Do you control every action as the player or are they automatically control in-game?
Well, almost 3 days left... and sadly the course of the campaign is not working as expected. Unfortunately the project won't be continued if there's an unsuccesful Kickstarter, due to financial reasons.
Honestly, I feel this is really unfair for Kostas an his team. I collaborated in the announcement trailer for only a few months, however I know these guys took it like a full-time adventure for around one whole year. I can't imagine how many hours spent, so much love put into it...
Here supposing that launching from the UK and being that innovative shaped a big handicap, also obviously there's a lot of blind Kinect skeptics and inevitably it's probably suffering a so called Kinect 'karma'.
But unlike others, this game truly would give an interesting and fun playable experience, getting the most of the device. Also this can be played with controllers, mouse and keyboard, or even Rift's Occulus. Seriously, this game really deserves to be funded, and whatever will happend, I will still think this is a good product.
Then, it's kind of a 'now or never' situation. There's always hope, no sense to throw the towel without being swept...
... but, where's the love for this project?
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Also, if you are curious to know... here is an interview about the game:
http://www.eurogamer.net/articles/2012-05-22-former-fable-the-journey-developer-unveils-motion-control-fighting-game-kung-fu-superstar
Hope you like it!
By the way, Kung Fu Superstar is a finalist in the "Gift a Rift!" contest ran by Oculus3D! If you want to help us make Kung Fu Superstar supports Rift, just click the link and vote for us: Kinesthetic Games. Thank you!
http://www.oculusvr.com:7080/giftarift/
More info here...
http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game/posts
About the gameplay, more details will be released very soon
I recommend the interview at GameSpot... 'Kung Fu Superstar: Martial Arts for the Masses'
http://uk.gamespot.com/features/kung-fu-superstar-martial-arts-for-the-masses-6385658/
And, being a fan of this page is the best way to stay tuned with the project:
https://www.facebook.com/KungFuSuperstar
http://kck.st/YmpVQG
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Honestly, I feel this is really unfair for Kostas an his team. I collaborated in the announcement trailer for only a few months, however I know these guys took it like a full-time adventure for around one whole year. I can't imagine how many hours spent, so much love put into it...
Here supposing that launching from the UK and being that innovative shaped a big handicap, also obviously there's a lot of blind Kinect skeptics and inevitably it's probably suffering a so called Kinect 'karma'.
But unlike others, this game truly would give an interesting and fun playable experience, getting the most of the device. Also this can be played with controllers, mouse and keyboard, or even Rift's Occulus. Seriously, this game really deserves to be funded, and whatever will happend, I will still think this is a good product.
Then, it's kind of a 'now or never' situation. There's always hope, no sense to throw the towel without being swept...
... but, where's the love for this project?
[ame="http://www.youtube.com/watch?v=gTOXuIaeUlo&feature=plcp"]Kung Fu Superstar Kickstarter Pitch Video - YouTube[/ame]