I have been performing contract work for several years now, alternating between characters, and background assets. With experience in Zbrush, Mudbox, and 3DS Max, I can digitally sculpt, as well as do hard surface modeling. I have worked on titles like, Super Mponday Night Combat, The Darkness 2, Ben Ten: Omniverse, Brothers in Arms: Hell's High way, and Mortal Kombat 3 for the iOS, just to name a few. I was in charge of making the High Res models, Low Poly models, uv's, map baking, and textures for all the assets I worked on, which included characters, as well as environment art.
To view examples of my work, please visit my gallery at
https://jeremys.artstation.com/ you can contact me at
replica63@hotmail.com as well, if you have any questions. Thanks for your time
Replies
I've also got some experience making sculpts for 3D print, but can't show those just yet. Email me, and we can work something out. Thanks.
Cyber Mage, High Res. Personal design.
Back with some more time for more projects. My contact info is in my signature, and I hope to hear from you soon. Thanks.
I'm available for freelance again.
Zeppelin
Cocoon
Crew
I've been doing lots of work on table top mini's lately, and really enjoy it. Here's just two examples of what I've been up to recently, both are for 15mm.
So if you have some mini's that need sculpting, or game art that needs doin', hit me me up at replica63@hotmail.com
I'm available again. I'm doing game modeling, texturing, and digital sculpting for print. I've had a good amount of experience making miniature's for table top games recently, including work for Skullduggery Press, and Megacon Games. Shoot me an email at replica63@hotmail.com, and let's work together!
replica63@hotmail.com
I'm available for digital sculpting commissions, and video game work. I'm doing a lot of work with minis lately, so send me an email: replica63@hotmail.com with your project, and quotes.
replica63@hotmail.com
replica63@hotmail.com