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Cubemap madness!

polycounter lvl 9
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barnesy polycounter lvl 9
Hey guys, I have ran into another problem.

I found this nice little tutorial about making custom cubemaps but mine doesnt seem to work properly :s

In the newer versions of UDK it doesnt have the RenderToTextureCube so I have had to try using either TextureRenderTarget2D or TextureRenderTargetCube.

I tried using the TextureRenderTarget2D as it created the same green picture that he used in the tut , but I could not apply it to my sphere for some reason :s

cubemapmadness.jpg

I could apply the TextureRenderTargetCube though , but it created very strange results.

For some reason only half of the environment was reflected , and it kept rendering a single part of the floor , despite being moved around etc :s

If anyone can point me in the right direction I will be extremely grateful :)

Thanks

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