Hello Polycount, I have been lurking for a while and only recently made an account but I have a question for you!
Where do I start with 3D modeling? I have 3DS MAX 2012, and have only basic experience with it (due to the 3D modeling class I took being a joke, while also being a waste of time and money). Most tutorials I find are for older versions of 3DS MAX and I am not sure it they would be compatible.
If I can get some decent help from this thread I will make a DS post, for all to C&C.
Thanks in advance!
Replies
What are you interested in modelling?
Not that A takes more skill than B or vica versa, but the roles are pretty different.
Character artists are better focusing on anatomy, modeling for animation and creating strong silhouetted forms, whereas as lighting, composition and using efficient texturing will benefit a Environment artist better.
Eat3D Max 101 uses 2009/2010, would it still be useful for me using 2012?
Couple that with the help docs and you should be set for the basics of 3ds Max.
yes, version of max going backward is a totally moot point. Like Ruz said get your fundamentals down and you'll be flying it.
Any other info for getting started is still welcome, so others like me can find this thread to help them as well!