I want to create a trigger volume, such that when the player pass through it, it will turn on a KillZ Volume ahead of him, without passing through, the KillZ volume won;t be there.
No matter how much i try, i just can't seem to toggle off the KillZ volume, is there any way to do this?
Replies
http://www.youtube.com/watch?v=Mz2PTEBzczg&feature=youtu.be
When the pillar touches the floor, the Player must die (that is if he is underneath it at that moment) , I Tried toggling tihs with a KillZ volume but didnt work.
Here is the kismet sequence so far
I have tried to use toggle with a killZ volume but it never worked...
What am i supposed to do in this situation?
When the pillar falls, simply turn the volume on via kismet at the moment of impact.