I've created a height fog actor and have begun tweaking it in its properties but no amount of changes seem to alter what is being displayed (including the "enable} box.)
I selected "f" in the view space to toggle the fog on and off, and it does exactly that, but I will still see the fog even when the properties tell me it's disabled.
I'm very, very new to this so it is surely a problem with my lack of understanding and not UDK, I just don't know how to work with this.
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