I would say that in general most of your textures are all the same frequency, which really hurts the presentation. You need to really tone down the noise in my opinion. Really selectively apply the noise where you would see more buildup in grime, moss, etc. Also really consider what you want your focal point to be. Right now, I'm guessing you want the fire to be the focal point...? But the contrast isn't high enough to where that is the first thing that I see. Keep workin it!
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