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Why do video game review sites and the gaming community suck?

ngon master
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ZacD ngon master
First of all, metacritic is a joke, Diablo 3, Mass Effect 3, Star Wars: The Old Republic, Minecraft, Call of Duty: Modern Warfare 3, and World of Warcraft all have really high reviewer scores and poor user scores. It is awesome that there is a site that averages reviewer scores, but it in no way wieghts reviewers that do a poor job or rate harshly. Obviously there is a problem with AAA games automatically getting 8.0 scores. I understand the gaming hivemind feels to 0 vote a lot of these games to let their voice and complaints be heard, but 0 voting a game because of server issues, or drm, or being a rehash is fair to the studio.

One reviewer that gets it right for me is yahtzee, he doesn't rate games, he reviews them. He says if he likes them or not, and states why even if it is a bias. Its fine not to like FPS, just be honest in your review and say what you liked about it inspite of your bias. I'm not a fan of the presentation as much, but he doesn't get caught up in hype or the gaming community hive mind, he has an opinion, compares games, and talks about if they are fun and what really maters.

My thoughts on DRM and how it should affect a review score, personally, I don't like DRM, or the idea of it, it should be avoided in single player games, but multiplayer games are going to have some form to prevent account sharing. I'd like to see reviewers state the drm status, none, light, heavy, and state what the game requires. Or even one site that does it and include the ranking. It is a major issue for some people, and none for others, so it really shouldn't be taken to much into account in the review.

And whats with the crazy sensationalist fanboy hivemind that makes a massive deal of launch issues. There will be hiccups.

Replies

  • Mcejn
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    Mcejn polycounter lvl 12
    Because most people just don't know what is actually involved in game development.

    Context is huge, and usually the first thing people skip over.
  • Ace-Angel
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    Ace-Angel polycounter lvl 12
    The problem is everything you just said would require time for the game to be reviewed, something which can't be done professionally from all the requirements publishers and consumers put on reviewers.

    Not to mention, objective bias is something many people don't seem to have. You either play in favor of the studio because you feel bad for them, or you tear them apart because you still think games are made from Unicorn poop simply by thinking about it. You don't think about "Hey, you know what, it took them 10 years to make the game with a huge budget, and I'm fan of the series, but I need to keep things in perspective, sometimes a pet-project needs to neutered".

    You either take your time and follow a criteria to fill in that will be fully filled, well rounded and written on a FINISHED game that you played all the way through, which most likely would require some time, and lets face, you review a game within the first week it's out or not.

    Or you do the cheaper thing, which is rush through the game ASAP and just talk about the quick experience of it in a cheap format, or take your time in the initial parts of the game and talk about 'first impression' disguised under the banner of 'review'.

    On the other hand, we have your average gamer, who is a mixed bag, fan will cherish everything you say, so there is no feedback there, and others who have serious issues with the games, need to bomb it inorder to get some sort of attention.

    Personally, I would love to see less focus on numbers...listening to a review a la GiantBomb never killed anyone you know, cutting out the power from your 'average' reviewer would be much better. If each site could funnel the voice of their communities into the review instead, and be filtered from there alongside the paid reviewer, that would be awesome, meaning no more numbers needed, longer videos that explain stuff, and proper 'context' given to the issues at hand.

    PS: Yahtzee ain't half bad, but before his two last videos, and after the ME2 video, he was pretty much in rut, most of his reviews during that time felt 'limited' as he spent more time making fun of something rather then tackling the issue in manner that described what the issue was and what it felt like, so pick which videos you take to heart lightly.
  • cholden
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    cholden polycounter lvl 18
    Because they have zero responsibility, even though their reviews costs people their careers.

    edit: also, a lot of sites just like to throw out controversial reviews for hits. Which again, lower metacritic scores, and dipshit publishers layoff or dont give out bonuses because it was an 84 instead of an 85.
  • ZacD
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    ZacD ngon master
    Going on the point of rushing through, Diablo 3 has been out for a week and there's a ton of full reviews, that's barely time to hit level 60 on one character, let alone, 5 and hardcore, and it doesn't give time for server issues to be fixed and features to level out like the auction house.
  • Bibendum
    Metacritic and all sites that rely on scales are dumb because the ratings are arbitrary. I think rottentomatoes has the best idea which basically just simplifies it into like/dislike and breaks it down into a percentage of people who liked the film, not a measure of how amazing the film was so people can't weight the rating with their kneejerk 10s and 0s.
  • Andreas
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    Andreas polycounter lvl 11
    Mcejn wrote: »
    Because most people just don't know what is actually involved in game development.

    I don't think it's even that deep. There's just a lot of little pricks out there that feel more entitlement than they should, and are far too picky. If you're cancelling pre-orders because the sequel to your beloved series features slightly different bullet drop mechanics (as a crazy example :poly124:) seriously, go the fuck outside and take up an outdoor hobby. Shit ain't that serious man. The asinine things I see people bitching about these days is unreal...
  • Vio
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    Vio polycounter lvl 6
    Ha, I once had a uni assignment where I had to get opinions on various soldier concepts, so in my innocent mind I thought a great place to ask people which soldier design they prefer would be the BF3 forums... phat mistake!

    To cut a long story short, I didn't get any data, the problem is those communities have become so preoccupied with perfecting trolling, that they have forgotten how humans actually communicate.

    I know this is more of a focus on players/fans but you know they are all the same people.
  • R3D
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    R3D interpolator
    [ame="http://www.youtube.com/watch?v=Ko1sklmOR9E"]Mega64: Modern Game Journalism The Movie - YouTube[/ame]

    pretty much


    also

    original.jpg
  • System
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    System admin
    If we can't even get objective discussion about the quality of games on a board like this what hope is there for people with even less knowledge of the inner workings?

    How many times will I see valid complaints about a game get dismissed with "haters gonna hate"? It grows quite tiresome.
  • MagicSugar
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    MagicSugar polycounter lvl 10
    Why do video game review sites and the gaming community suck?

    A lot of big review sites I suspect are paid to pimp by publishers or rich developers. They basically run ads guised as reviews (in my opinion).

    I think if you want real indie (hopefully objective) reviews you have to look for amateur sites who haven't "sold out" yet to marketers, like: http://usercreatedcontent.ca/
  • Alberto Rdrgz
  • Kot_Leopold
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    Kot_Leopold polycounter lvl 13
    Elder Geek guys touched up on the subject about 2 months ago. Their points are spot on and you guys should def take a look:

    [ame="http://www.youtube.com/watch?v=SEiIqZFeiy8"]Elder Speak - Game Review Corruption - YouTube[/ame]
  • Kwramm
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    Kwramm interpolator
    I stopped reading game reviews a long long time ago. what a waste of time.

    The only thing I disagree is that you have to know the industry when reviewing a game. Why should people have to? You can still critique food without being a cook. Comment on a movie without being a director, talk about a book without being a writer.

    Sure it sucks when people put a lot of effort into a bad product, especially when the flaw doesn't lie with their contribution. Yet the overall product sucks. And if we tell ourselves otherwise we're just bullshitting ourselves. Making games is a team effort with all its advantages and disadvantages. But lying to ourselves about it ("yeah the game sucks dead monkey ass, but they put a lot of effort into it: D+") isn't going to help us as industry. (I wouldn't give critiques like this on artwork either! I don't think many Polycounters would) Be honest. Learn from your mistakes and improve.
  • biofrost
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    biofrost polycounter lvl 12
    I generally avoid review scores, they don't matter to me. I just want to know what some people find good and bad about any particular game. It is then up to you to decide if you would enjoy that type of experience. People who just see if a game has a 60 on metacritic and dismiss it are missing out on some great experiences.
  • GranReyGray
    I hate how people accept these reviews/Rating sites as the lord and savior of how they buy games instead of taking it a basic Opinion. No one really tries the games out for themselves anymore they just wait for a review and or see what their friends have to say.

    Instead they Bash good games because it got a 6 or compare a good game to a game with similar genres then bash it because its Rating/Review was lower than the similar game

    Back when Mass Effect first launched everyone said it was crap so I avoided it until I came to see those same people don't like Sci-Fi games, shooters, or Rpg Which made me stop taking Opinions and research the game fully myself. They only give in to what they love and shun everything els.

    I stopped browsing or even looking at review sites because they kinda act the same way. coming across a person who loves JRPG's to the core then try to rate a Shooter or racing game = only to cough up piles of Biased retardation. (Ive seen this happen a few times)

    It feels like Game critic sites are passing their opinions off as bold Fact and if the game gets a low rating people will assume its not worth its price and Steal it
  • Naugat
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    Naugat polycounter lvl 12
    These days I just follow GiantBomb Quick Looks and ignore reviews. You can tell when they're into a game or not pretty easily.

    Other than that, you can't miss the hype when friends find something.
  • Joseph Silverman
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    Joseph Silverman polycounter lvl 17
    stop reading review sites,, read media outlets you respect. For me it's TIGsource and RockPapershotgun. Giving another site pageviews is encouraging them.

    imo yahtzee's kinda a dweeb. I dont know about his real reasons for liking or disliking games, but in the trite comedy he writes he tends to present pretty asinine criticisms of a lot of games. I'm pretty sore he tore at bayonetta's art, too! Luddites make bad comedians.
  • aivanov
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    aivanov polycounter lvl 5
    I love how giving a game below an 85 or some arbitrary equivalent thereof spells its death sentence for the corporate MBAs. Why even fucking have the full 0-100 scale to begin with?

    But, whatever, it's one of those maddening facts of life, and I don't really read those sites anyway, and hold a low opinion of reviewers in general.

    One small thing is when a games developer defends itself against criticism by throwing out "we got lots of 8s, 9s, 10s from everybody" - well no shit, you're never gonna get anything less to begin with from large sites that get paid advertisement money.

    Also, for those of you who browse GiantBomb - what's the point of the the Quick Looks with a developer of the game present there? All that does is basically make the guys kiss ass the entire time without being able to speak their minds on the quality of the mechanics.
  • Joseph Silverman
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    Joseph Silverman polycounter lvl 17
    aivanov wrote: »
    One small thing is when a games developer defends itself against criticism by throwing out "we got lots of 8s, 9s, 10s from everybody" - well no shit, you're never gonna get anything less to begin with from large sites that get paid advertisement money.

    Games journalism has pretty low quality control, but the insinuation that it's a matter of poor ethics instead of poor judgement is downright insulting. I kinda expect better from a specialist community like polycount -- have respect for artisans and professionals. Journalists can be idiots and incapable of thinking outside of the box, but that doesn't mean they're corrupt. =\
  • aivanov
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    aivanov polycounter lvl 5
    By no means, I don't think most of them are outright corrupt. The companies they work for, and the deals their marketing departments have made probably has determined outcomes before though.

    And don't take my thoughts as that of Polycount's - what I say is my opinion alone.
  • Joseph Silverman
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    Joseph Silverman polycounter lvl 17
    aivanov wrote: »
    By no means, I don't think most of them are corrupt. The companies they work for, and the deals their marketing departments have made probably has determined outcomes before.

    My post was kindof reactive and hostile, sorry. To clarify:

    http://en.wikipedia.org/wiki/Journalism_ethics_and_standards

    Journalism, as a field, has to take ethics VERY seriously. This includes reviewers! If your higher ups are altering your scores because you're on the take, and you don't walk away from the publication, it's a gigantic breach of ethics and protocol. Kindof akin to artists stealing work in terms of seriousness. Accusing someone of that is a very big deal, and I think it gets thrown around a lot by people who don't really understand how serious it would be in that field.
  • Naugat
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    Naugat polycounter lvl 12
    aivanov wrote: »
    Also, for those of you who browse GiantBomb - what's the point of the the Quick Looks with a developer of the game present there? All that does is basically make the guys kiss ass the entire time without being able to speak their minds on the quality of the mechanics.

    Haha, yeah, I totally agree with you on those. Game Dev Quick Looks make me cringe - it's like they brought the game's PR-Man into the office.

    Saying that, the Skull Girls folk had some pretty interesting things to say in regards to game dev philosophy, so it's not always bad.
  • Naugat
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    Naugat polycounter lvl 12
    Journalism, as a field, has to take ethics VERY seriously. This includes reviewers! If your higher ups are altering your scores because you're on the take, and you don't walk away from the publication, it's a gigantic breach of ethics and protocol. Kindof akin to artists stealing work in terms of seriousness. Accusing someone of that is a very big deal, and I think it gets thrown around a lot by people who don't really understand how serious it would be in that field.

    If you're reporting on wars, sure. When it comes to entertainment and the light stuff, you can buy your reviews.

    It's common practice in the world of nightclubs, bars, events and restaurants in London to buy reviews off, I know this first hand. I would not be surprised if this extends to other forms of entertainment with money to throw around. Sorry man.
  • MattQ86
  • iniside
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    iniside polycounter lvl 6
    AngryJoe and TB!

    Aside from that. Becase reviews are now buisness not journalism. ("if you give us 10, we give you exclusivity for 2 weeks", and this exclusive review generate ad revenue because people are curious, because there is no other review...).
    And you know what. Worst part in this, it's nothing illigal here. Because noone essentialy bribes anyone...
    Because most people just don't know what is actually involved in game development.
    End user don't care. Do I have to know how cars are made to be able for criticizng them and gicing poor review because it's not driving as I expected ?
  • Donavonyoung
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    Donavonyoung polycounter lvl 6
    What I usually end up doing is just renting it at redbox for a night and checking it out. It's cheap and I can make my own mind up. Then if I like it, I buy it. Simple. Unless i have a friend working on it. In that case I will just buy it even if it sucks, to help show my support.
  • Snacuum
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    Snacuum polycounter lvl 9
    I still read actual printed magazines (oh shock) for my reviews and pretty much the only one I trust is an Australian one down here called HYPER. Even though they still use a broken number system, they are independent and honest and enough time has allowed me to understand the reviewers to the point where I know exactly how I'd feel about a game just going off of their reaction. Basically I've found that I rarely have buyer's remorse. Then again I've got a reputation for "liking everything even if it's crap."

    Basically I have little idea about how bad the Internet review scene is, and from the sounds of it I'm thinking ignorance is bliss.
  • lloyd
    90% on Gamerankings.com
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    It does go the other way too. A friend of mine who writes for a major print magazine recently received an email from a publisher who will go unnamed, expressing "dismay" and effectively threatening to refuse to advertise with or send the magazine any more review copies of games because he wrote a preview of an upcoming major title which, while overall extremely positive, did raise some minor concerns with some aspects of the game.
    That shit needs to stop. It's incredibly disrespectful and completely defeats the purpose of reviews in the first place. The whole relationship between reviewers and publishers has become utterly farcical.

    Ultimately what needs to happen is for publishers to stop using the idiotic system of basing any part of their business on aggregate scores from Metacritic and the like. Once that's sorted, developers can stop being fucked over from a few dubious review scores and the games media can have a go at being somewhat trustworthy.
  • Snacuum
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    Snacuum polycounter lvl 9
    Where's the science? Is there a real correlation between scores and sales these days? It really sounds like a chicken and egg...

    I just want to know... should I go and try to make more friends with 'non-gamers' and find out if what they're playing really lines up? I read some reviews and they help inform my purchases, but really it's mostly just a confirmer: I really made up my mind ages ago. But the big sales to me seem to come from great marketing, good games that spread word-o-mouth. I suppose that it's no surprise that these games also get good reviews but with the knowledge that publishers try to manipulate these proceedings then just HOW DO YOU KNOW?
  • Bacn
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    Bacn polycounter lvl 13
    There's a million and one reasons why video game reviews are of such incredibly low quality, but there's one aspect that's always bothered me deeply about almost all reviews in every single medium. It's why the reviews are made.

    Most reviews seem to be made with one of two mindsets. Either they're meant to glorified shopping guides(as is the case with most major game reviewers) or they're designed to simply be funny and entertaining in and of themselves(such as with Yahtzee or the That Guy With The Glasses community). The former is useless to anyone who's capable of forming their own opinions and the latter is completely uninformative.

    What I want in a review is a discussion. I want to hear some one talk about why a piece of media does or does not work. My goal is to become more informed about the views of others and to know more about how the media can be improved. I find that to be the most engaging.
  • ZacD
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    ZacD ngon master
    Snacuum wrote: »
    Where's the science? Is there a real correlation between scores and sales these days? It really sounds like a chicken and egg...

    A publisher can easly justify saving or killing a studio based of reviews, obviously they mostly care about sales, but it does matter to a start up or small or indy studio that needs to get more people to try a game.
  • slipsius
    Hate to tell ya, but MOST games get reviewed before a full playthrough. For people whose job it is to review games, from my understanding is they have a set time they play, and after that they write a review. So ya, D3 being out for a week, that's just the nature of the beast.

    Secondly, metacritic. Yes, it averages all the reviews together. Here's the thing. A lot of companies pay for higher than average reviews. They are usually the ones that are the first reviews out. The company sends them a copy of the game early and I guess they review with less than harsh crits. It gets the good reviews out for launch. Wait a couple weeks after a release, then check back and you`ll see all the lower scores from other sites / companies.

    User reviews are always going to be pretty shitty. Most gamers that write reviews online are a bunch of D-bags. They troll, and they only write shitty reviews. They don't care. 1 little thing is wrong with the game and they`ll rip it apart. Chances are they hit send and then go back to playing it though. Online forums / user reviews represent such a SMALL percentage of players. Problem is, the people that are happy with hit dont bother going online to say how happy they are. They are too busy playing.

    Nature of the beast, really.
  • Slum
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    Slum polycounter lvl 18
    My biggest complain is with people's perception of the review scale. It is essentially:

    0-7: Shit. Don't bother
    8: OK. Worth a bargain bin price
    9: Really good
    10: Best game ever.

    In reality, I think 8 is a really decent score for a game that is solid, fun, but not revolutionary. In the industry it's assumed that getting an 8 might as well be a 0.

    I propose a 3 point scale:
    Awful, Good, Amazing.

    Not sure much more granularity is necessary. What really is the difference between an 87 and an 89. Really?
  • McGreed
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    McGreed polycounter lvl 15
    slipsius wrote: »
    User reviews are always going to be pretty shitty. Most gamers that write reviews online are a bunch of D-bags. They troll, and they only write shitty reviews. They don't care. 1 little thing is wrong with the game and they`ll rip it apart. Chances are they hit send and then go back to playing it though. Online forums / user reviews represent such a SMALL percentage of players. Problem is, the people that are happy with hit dont bother going online to say how happy they are. They are too busy playing.

    Nature of the beast, really.

    It goes both ways, you get people who glorify something that is really a piece of shit, such as Revelations 2012 on Gamespot: http://uk.gamespot.com/revelations-2012/platform/pc/
  • Bibendum
    User reviews are always going to be pretty shitty. Most gamers that write reviews online are a bunch of D-bags. They troll, and they only write shitty reviews. They don't care. 1 little thing is wrong with the game and they`ll rip it apart. Chances are they hit send and then go back to playing it though. Online forums / user reviews represent such a SMALL percentage of players. Problem is, the people that are happy with hit dont bother going online to say how happy they are. They are too busy playing.
    I'm curious how many of those 0 rating reviews are people who actually bought the game...

    A while back when the LOTR trilogy was taking preorders on bluray it was announced they were going to release it in the theatrical cut, then 6 months later they'd release the directors cuts. A blatant attempt to get people to cave and hope they'd buy it twice.

    The box set had hundreds of 1 star reviews on amazon weeks before it even shipped because of that.

    With a game like Diablo 3 where people were pissed about the DRM when it was announced, I suspect a lot of those ratings are people who didn't buy it and are just trying to sabotage the rating because they're upset about the Blizzards decision.
  • Ace-Angel
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    Ace-Angel polycounter lvl 12
    slipsius wrote: »
    Hate to tell ya, but MOST games get reviewed before a full playthrough. For people whose job it is to review games, from my understanding is they have a set time they play, and after that they write a review. So ya, D3 being out for a week, that's just the nature of the beast.

    Secondly, metacritic. Yes, it averages all the reviews together. Here's the thing. A lot of companies pay for higher than average reviews. They are usually the ones that are the first reviews out. The company sends them a copy of the game early and I guess they review with less than harsh crits. It gets the good reviews out for launch. Wait a couple weeks after a release, then check back and you`ll see all the lower scores from other sites / companies.

    User reviews are always going to be pretty shitty. Most gamers that write reviews online are a bunch of D-bags. They troll, and they only write shitty reviews. They don't care. 1 little thing is wrong with the game and they`ll rip it apart. Chances are they hit send and then go back to playing it though. Online forums / user reviews represent such a SMALL percentage of players. Problem is, the people that are happy with hit dont bother going online to say how happy they are. They are too busy playing.

    Nature of the beast, really.

    You must have been looking at very specific titles or got lucky, because that's far from the norm.

    Many games don't get finished, others are threatened to give good-scores, if not, Ads and Copies are not sent in the future to said peeps, and having a set time is not OK. Not ever, how would you like it if someone walked out on your movie half way through and complained about how they didn't get to see any action in it other then 5 minutes in the beginning? That sounds odd, no? There is a reason games have a nice climax at the ending usually, or not...which can change the way you enjoy the game.

    I think this year alone, several games had game breaking bugs halfway-3/4 through the game, which NEEDED to be patched, but no one knew, since the Reviewers where put on a schedule, which is their job to rate the game from first to start.

    And people who enjoy the game or don't complain about it are also at fault. If the game has an issue, why not come in and say what the problem is, and say the game overall is awesome and go back to playing the game?

    Spending 5 minutes in saying thank to a Dev and mentioning what's wrong vs. Trolls who spend 30 minutes in ranting Yathzee style about one single point isn't making things better.

    So yeah, either you become part of the 'voice' or stay quite and complain about it on random youtube videos...because that always works, right?
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