I'm retopologising in zbrush and sometimes when i move points they go into the object and it's a little time consuming to keep checking every movement.
Is there a way to make the point ride along the surface?
Cryid: I set up the retopo by putting down a zspehere -> rigging, choose mesh -> Topology, edit topology. The point put down is okay, but moving it can sometimes make it go somewhere else.
BeatKitano: This is my first time retopo'ing and being a mixed experience. This problem plus being able to see through the mesh which is fine till you're a good way though and can tell what's going on anymore, and I hear it's a problem with 4.
But it's pretty simply to do, though now i'm having other problems. DX
I'd try 3dcoat if it didn't cost like 100USD. I think there's a trail i'll use it on my next model.
Replies
BeatKitano: This is my first time retopo'ing and being a mixed experience. This problem plus being able to see through the mesh which is fine till you're a good way though and can tell what's going on anymore, and I hear it's a problem with 4.
But it's pretty simply to do, though now i'm having other problems. DX
I'd try 3dcoat if it didn't cost like 100USD. I think there's a trail i'll use it on my next model.