Hey Everyone, i'm in the process of creating a portfolio / website and i was hoping i could gather some feedback on what i have achieved in personal projects and group modules during my years studying Computer Games Design.
My YouTube site can be found here:
http://www.youtube.com/user/RennFarnell?feature=mhee
I'm planning on creating a show-reel to present what is seen as my best work by the industry here at PolyCount!
I hope you enjoy watching the videos i have created, there's a few things i am yet to create videos for such as Uscript modules (i created a prototype for a top down hell fire style game, and a first person spaceship shooter)
Thanks for your time!
Replies
Texture look unfinished. You made a lot of work, but didn't achieve really cool result in anything except sculpt, it's not the best i'v seen, but you on right way.
Only thing i would advise, don't try to make everything in one time, nail something one or two, creature creation and texturing for example, make your best and you will get a job. Good companies don't need generalists who can make all by half, they need specialists.
Also read http://www.thejonjones.com/2005/10/07/your-portfolio-repels-jobs/ and http://wiki.polycount.com/CategoryPortfolio
it helps a lot to understand my point.
Im on exactly the same page, it seems like a "jack of all master of nothing" piece at the moment, what di you think of the other videos? (as i said im trying to create a show reel based on what people think are the "best" pieces)
Thanks again =]
[ame="http://www.youtube.com/watch?v=ChCUYuTm25c"]Renn Farnell - Staffordshire University ShowReel - YouTube[/ame]