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Author:
IsadistI
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Animation Workflows for Games: Webinar begins in 2 hours
claydough
polycounter lvl 10
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claydough
polycounter lvl 10
May 2012
Just in case there is room, and someone who may have wanted to check out Steven Roselle's latest webinar:
Autodesk Maya 2013 and Beyond:Animation Workflows for Games
The 2nd half will cover project Skyline.
http://area.autodesk.com/blogs/stevenr/maya_2013_and_beyond_animation_workflows_for_games#44199
edit: ignore the first time post I read the time zones wrong!
it starts at 200pm eastern 11am pacific
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