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Animation Workflows for Games: Webinar begins in 2 hours

polycounter lvl 10
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claydough polycounter lvl 10
Just in case there is room, and someone who may have wanted to check out Steven Roselle's latest webinar:
Autodesk Maya 2013 and Beyond:Animation Workflows for Games

The 2nd half will cover project Skyline.

http://area.autodesk.com/blogs/stevenr/maya_2013_and_beyond_animation_workflows_for_games#44199


edit: ignore the first time post I read the time zones wrong!

it starts at 200pm eastern 11am pacific
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