Hi Guys,
I'm coming to the end of my university degree in Computer Games Design and thought it might be beneficial for me to post a little portfolio on here of some of the work I have produced so far.
Ideally, I am looking for critique on my work and my portfolio
www.rpl89.co.uk and also for a job.
Thanks.
Replies
Assignment: Produce a vehicle with a maximum of 15K tri's and to then showcase in UDK.
Assignment: Create a vehicle that is geared towards an iOS title with a max tri count of 5k. 512 Texture res and to be rendered in UDK Mobile.
Assignment: Develop a Prehistoric creature that 'functions' in UDK. (Planning, modelling, texturing, rigging, minor scripting.)
Max tri count of 12K.
[ame="http://www.youtube.com/watch?v=nR6CU36U2FI"]Low Poly T-Rex Turntable LW000387 - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=lheeSc9Gabc"]UDK Realtime T-Rex - YouTube[/ame]
Assignment: Produce a 'photo real' head with a max tri count of 7,500 and to then showcase it within the UDK engine.
[ame="http://www.youtube.com/watch?v=DC25tWleGR4"]Face Turntable - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=rcdA4mNb-rY"]FYP Head Creation for UDK - YouTube[/ame]
I suggest reading this: http://www.thejonjones.com/2005/10/07/your-portfolio-repels-jobs/
So did my site not work? What happened when you clicked on the link?
btw Thanks for the link, i'll give it a read
Assignment: Produce a game character that resembles Tiger Woods. Maximum tri count of 7,500 and to be showcased in UDK.
It loaded, but the navigation is ridiculous. I felt like a chicken trying to solve a rubix cube. The wheel has been invented, use it for your cart instead of anchors.
I agree that it is a weak portfolio but I created it the other day and thought I'lld put it on here to see if I was going in the right direction...which obviously i'm not so i'll spend the next couple of months improving my 3d work and then try to redesign the site. Do you guys have any other advice for me?
Thanks