Doesn't CE3 have a 'hard' mask option for the Alpha planes? Something which uses 1bit alphas and look really 'harsh' to say, may not look nice like hair with gradient alphas, but it will help sell the fuzz edges more and be cheaper.
Again, I don't use CE3 alot, so take what I say with massive amounts of salt.
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Although I'm not too sure how well the shader will work with that.
Again, I don't use CE3 alot, so take what I say with massive amounts of salt.