This is a cross post from my sketchbook here BUT critiques and advice seem to come more rapidly and mean more here, so here are the wip renders.
Idea: It started off as an idea for an old abandoned house on a city block - depicted kind of like the house in the monster house movie. And as I started modeling it, it slowly progressed to what you see now.
Texturing: Im debating whether or not I should do some hand painted textures and maps and such or just leave it as a clay render. Any thoughts on that?
General: Feedback on how to improve the render and model is very welcome
Replies
Next steps are
1. randomize the roof and siding a little
2. add a bit of damage and disrepair to it
3. Put siding on the front and back
4. Model the fence
5. Dog house
6. Grass and dirt paths
7. Effects on house.
8. Ultra low poly neighbors houses
9. Greeble a city in the background
10. Side walk out side of fence
11. Misc details (dog bone, curtains in windows, ball in yard, old chair, picnic table in yard?)
12. Stylize? - Maybe not.
13. Set up the final production lights and camera paths
14. Do turn table like animation and a few high resolution stills to capture the details and finalize the project
15. Ask you to pass on the final work? - free marketing