Ok so i'm working on this project in udk constructing building using various different meshes. I'm having a problem with some of them where they go completely black in some areas but are fine in others. They are planes but I gave them a second map channel and I also up'd the resolution from 32 to 64 but i'm still getting this problem. Does it have to do with it overlapping? I pointed to the problem and pointed to the same mesh doing just fine in another area. Any help is appreciated.
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The only advice I can give is to make a copy of your Content folder with your work in, uninstall UDK and then reinstall to the latest version.
Sorry for being completely unhelpful.