Just as a background, I have been a vehicle modeler for over 15 years. If it drives, fly's or floats, im sure I modeled it. The thing is, my job is getting outsourced to South Korea or Vietnam! So adapt or die... Recently, I went into a mentorship at 3DTI to learn Maya and Zbrush to try and expand my portfolio. This is one of my first non-vehicle models I have done, and one of the first products out of that education, so please understand that. I am still looking for critique's, so let me have it! These peaces are based off of the very popular Torchlight concept art located here http://img.neoseeker.com/v_concept_art.php?caid=13811. I plan to do a small set, with a table, chair, this candle, and a few more decor peaces, but here is the first peace so far.
Hows things looking so far? So for there is about 2 days production time in this 1 peace. I know I need to get it done faster. Here is the brakedown.
3DS modeling base object = 2 hours
Zbrush sculpt = 2 hours
Low poly re-top and baking = 4 hours
Texture work = 8 hours
Would love to get some feedback on this peace! Thanks in advance!
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Table is 2400 tri's, all on a single 1024x1024 with norm and spec. Also sculpted in Zbrush. The blocky eye sockets are stylized and are in the original concept art.