Hey Crunchers!
I have decided to start learning UDK and begin initially with a very simple level. I have used my base plan to get an idea of what I'd like to shoot for. However, I know that as I go things will change along the way.
The plan does not show what I have planned with the enviro-floor. As I progress through, it will become more understandable. =]
I have started to bsp block out the building forms and i will update with some screenies later.
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Will update more later today =]
Good luck on learning the UDK!
I stopped in UDK to start working on small-scale assets. I wanted to create my own modular stair and railing. (shown below)
I have yet to texture them, but I have baked my normals [with some xNormal pains] to low-poly assets. I am going to be making a few barrels, boxes/crates and some more small-scale objects. Then I will move to making doors, windows, and ladders. I am open to suggestions too, I really want to explore as much as I can with this.
Hopefully tomorrow I'll throw some more interesting things up to view! I think I may start the day off with a brick/stone walkway sculpt.
It still is. Normals aren't baking well at all.
Looking good anyway!
I turned down my white for my AO pass but it still is crazy overpowered.