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Now hiring Lead 3D Artist/Assistant Artistic Director

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[FONT=&quot]Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a Lead 3D Artist to join its studio in Montreal.[/FONT]

[FONT=&quot]Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently a leader in its sector, Gameloft distributes its games in over 75 countries. www.gameloft.com [/FONT]

[FONT=&quot]Lead 3D Artist/ Assistant Artistic Director[/FONT]

[FONT=&quot]The successful candidate will be responsible for producing graphics in a project and will act as the main link between the Art department and the Art Director at the Montreal studio for an FPS (first-person shooter) project for iOS.[/FONT]

[FONT=&quot]The main tasks of this position include:[/FONT]
  • [FONT=&quot]Defining the game art style while respecting the initial creative direction. [/FONT]
  • [FONT=&quot]Conveying expectations in terms of quality and content (settings, environments, characters) to the graphics team (concept artists, environment artists, character model artists) using relevant visual references[/FONT]
  • [FONT=&quot]Setting high quality standards.[/FONT]
  • [FONT=&quot]Monitoring and approving work done by the graphics team so that the elements produced respect the vision of the game and meet quality standards.[/FONT]
  • [FONT=&quot]Planning production in collaboration with the environment, character and concept team leads.[/FONT]
  • [FONT=&quot]Creating benchmark to define the expected level of graphical quality in the game in collaboration with the lead game designer and the lead level designer (technical limitations, scales, narrative content, compositions, gameplay).[/FONT]
  • [FONT=&quot]Monitoring the integration of graphical data in the engine with the programmers and the Technical Graphics Director and defining new elements that are needed.[/FONT]
  • [FONT=&quot]Reporting to the project manager and the studio art director.[/FONT]
[FONT=&quot]Relevant Experience:[/FONT]
  • [FONT=&quot]3 to 5 years’ experience in real-time 3D (Senior Level Artist, Lead Artist, Assistant Art Director, etc.) on a high-profile console/PC project.[/FONT]
  • [FONT=&quot]Expertise in the technical capabilities of the main engines on the market. Knowledge of iOS platforms is an asset.[/FONT]
  • [FONT=&quot]Very good technical skills (organic modeling, hard surface, texturing, lighting, optimization) [/FONT]
  • [FONT=&quot]Very good sense of proportions, volumes and lighting.[/FONT]
  • [FONT=&quot]Expertise in 2D/3D graphic production tools (3DSMax, Maya, Photoshop, etc.). Knowledge of a rendering engine (V-Ray, mental ray) is an asset.[/FONT]
  • [FONT=&quot]Able to adapt to new management/data tracking systems (SVN Tortoise, Perforce, etc.).[/FONT]
[FONT=&quot]Attributes:[/FONT]
  • [FONT=&quot]Excellent knowledge of art[/FONT]
  • [FONT=&quot]Good communication and diplomacy skills[/FONT]
  • [FONT=&quot]Keen critical eye and able to express ideas[/FONT]
  • [FONT=&quot]Leadership[/FONT]
  • [FONT=&quot]Independent and thorough, with excellent organizational skills[/FONT]
  • [FONT=&quot]Responsible and honest [/FONT]
  • [FONT=&quot]Solid team player[/FONT]
  • [FONT=&quot]Flexible to change and able to work under pressure[/FONT]
[FONT=&quot]*Important*[/FONT]
[FONT=&quot]
In order to consider your application, please send your portfolio or samples of your work [/FONT][FONT=&quot](demos, animations, images, websites, etc.). Please provide the address of your website and portfolio if you have one.[/FONT]

[FONT=&quot]Please forward this information to the following email address:[/FONT]

[FONT=&quot]montreal-job@gameloft.com [/FONT]

[FONT=&quot]Only retained candidates will be contacted. Your CV will be saved in our files for a period of 6 months. Thank you for your interest in Gameloft.[/FONT]
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