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[Tutorial] Custom Weapon Tutorial

http://www.magicstonestudios.com/tutorials

I would like to introduce our UDK custom weapon tutorial (originally released on January 30th, 2012) which takes you through the entire process of creating a UDK ready weapon. The tutorial series starts off by teaching about modeling a weapon, rigging, animating, and ends with showing you how to program your custom weapon.

The tutorial provides the assets, which are all original assets (the tutorial does not use any Unreal Tournament assets or classes), in case you're not a modeler or you would just like to learn the programming side of the tutorial.

The tutorial goes into detail during the modeling and animating series which totals at around fifteen hours of teaching. It gives detailed instructions, tips, and demonstrates how to properly model a weapon. Once the model has been finished it goes into teaching how to rig the model and animate it for game-play.

The programming series shows how to program a fully featured weapon while extending the UDKBase classes instead of the usual UTGame classes. It demonstrates how to attach first person arms, attach the weapon to the hands, ammunition management, reloading, iron-sight aiming, recoil, muzzle flash, impact effects, and so on.

The address to the tutorial is: http://www.magicstonestudios.com/tutorials

Be sure to watch the introduction video to get a general overview.

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