Latest Update: Played with some texturing and feathers looks terrible so yea feed back welcome haha
Lately ive been seeing dinosaurs with walk cycles popping up every where and ive been critiquing alot of them but then i thought hmmmm i dont even know if could do my own dinosaur with walk cycle? so after all that i ended up modelling what ever this is. but its allgood because im going to give it a walk cycle and textures and stuff. so at the moment this is my little concept sculpt i want to make the claws bigger and change up the size of the leg going into the foot and will most likely end up changing the shape of the beak and some other general things. I welcome feed back
Going to give it some feathers eventually and a cool colour scheme
Replies
The harsh angles in the neck are a little odd. They kind work stylistically, but not so much if you're going for a more realistic treatment. He could kinda go either way at this point.
Try to break up where the beak starts and the head begins. Right now its all meshing together. You can definitely play around and add some interest to that section. If you were going for that look, forget I said anything, hehe.
Great Sculpt!
Looking forward to your next update.
I wonder how a saddle would look on it ? ^^
Maybe the question you have to ask yourself is if you were hypothetically going to use this fellow in a game or animation, what would it be like - would the smoother more stylised version work better or the one with the natural surface work better.
Really nice sculpt. Cant wait to see the textures
awesome work so far