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[WIP] UDK Milkfloat

Lew
Hey Guys,

I'm a long lime viewer first time worked up the balls to post some work.I find myself looking at a very grey little box which fills me with confusion, but I 'll figure it out.

Anyway, I'd like to show you the milkfloat that I have been working on and some shots a grabbed earlier in the pipeline. My Milkfloat isn't any ordinary milkfloat, it's a Sci-fi milkfloat... with a custom lighting dual spec paint shader and some hello kitty inspired artwork thrown in for good measure.

So here's where I started off...

I saw this on concept ships, http://www.igorstshirts.com/blog/conceptships/2011/andrewley/andrewley_07.jpg
which I thought was cool, put I wanted to make something my own, so after a quick sketch (I can't draw);

milkfloat.png


then came a bit of high polying;

highpolyao.png

followed by some low polying;

bakedlowandwires.png

and some material editor frolicing;

itsbluenow.png

to get me to here, which is where I left it today, (needs moar texturing tiemz);

texturingday1.png

it needs fiddling with, I've only started on the diffuse today, and the spec map currently is non-existent, I've got 2 3vectors one set to grey, one to near white as placeholders.

ETA: next Friday, cause that's when I finish uni, YEY :D


Crit is more than welcome :)

Cheers, Lew

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