Hello everybody,
I watched the Mudbox/World Builder Tutorial from Wenda about Terrain Building, but now I have two problems and I cant find any solution.
1. When I use two planes next to each other, it's impossible to sculpt two objects at the same time. It only raises one of the planes on the edge not both, so they dont fit together as heightmaps. Wenda hasn't showed how to make a second terrainmap next to the first, that perfectly fits on the edges so they don't have visible seams and I have no clue how to do this.
2. When I use the smooth tool to smooth the hills on the plane edges, the plane gets out of shape. So it isnt perfectly quadratic anymore, but has some carves in it. This also affects my heightmap while texture extraction.
Sorry for my eventually bad english, my mother language is german.
Greetings,
Pathelion